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Directory DungeonNewsv1.17 Update - QoL and Fix
Game update

v1.17 Update - QoL and Fix

Directory Dungeon · published 14 Apr 2026, 10:57 UTC · build 22779119

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Small quality of life and fix update for v1.17. Yesterday a player popped in the Discord with a crash report (they provided full logs so I got to reap the benefit of the recent additional logging I added) caused by a nice corner-case. They had teleported between two rooms which were adjacent but had still-hidden doors. The game crashed when it attempted to remove the "(back)" tag from one of the doors which didn't exist, which is annoying because the code for adding the tag makes sure to check for the door's existence.So an easy fix, and while I was in the are I decided to add a new "(visited)" tag to doors that are targeting explored rooms. Check it out:

v1.17 Changelog

- Added "(visited)" tag to doors targeting explored rooms. - Fixed game attempting to remove "(back)" tag from door links that haven't been created yet.

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