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SynthwaveZNewsHot fix v1.01
Game update

Hot fix v1.01

SynthwaveZ · published 10 Apr 2026, 11:46 UTC

All newsPlayers around this dateRead on Steam

Rise of the dead adjustments

-Fixed stairs causing player to get stuck
-Fixed portal on sound
-Fixed amount of zombies in lobby area (it was not possible)
-Fixed fuse boxes interaction area
-Changed amount of time spent in weapon rooms to 15 sec
-Fixed stairs early navigation cut for zombies

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Game update23 Apr 2026Bug patch 1.045- Removed rank up icon from displaying on level start - Removed doll boss from Proving Grounds - Guards no longer shoot at inactive knights on proving grounds - Changed price of Munition Maximizer on proving grounds to 4000 points - Increased ammo purchase price on Proving Grounds to 3500 points - Corrected no collision fence on Disturbia - Increased the alpha brightness for some of the text in…Game update14 Apr 2026Patch 1.03 "Anti melee spam"Alright guys, Gone are the days of sprint spam and melee spam. Here's the notes... - After sprinting and stamina fully drains it no longer starts at 30%. it now starts at Percentage you stopped sprinting at and gradually increases from there. -Using melee weapons now costs stamina, As of right now all melee weapons use 20% stamina per swing, after each swing the stamina immediately starts to re…Game update12 Apr 2026Patch 1.02Game-play changes -Increase of zombie rank points used to change weapon charms, rank points per zombie now increase based on wave -Reduced points needed for first two weapon charm ranks Rise of the Dead map changes -Minor expansion of lobby in Rise of the Dead -Slight increase of zombies in lobby on Rise of the Dead -Added random spawn locations to exit key card -There are now two Armory passwo…