Hey, all! Writing these quickly since there's not a ton to report:
Changed renderers due to a performance issue that is possibly caused by high-poll-rate mice (more info here, although this affected more than just Windows). On the plus side, while we're using the OpenGL renderer, this means that the game should just run for everyone.
Improved performance even more. The game allocates less memory, meaning there should be fewer FPS drops. For a slightly more technical explanation: the allocations were causing the garbage collector to run more frequently than it should have.
Fixed bugs (including one that let people duplicate adventurers 🙃).
Unlocking the Quick Move Menu now lets you use keyboard shortcuts without even having to click an item.
We're almost exactly 3 weeks away from launching. 😁🎉
Please consider joining Discord if you haven't already: https://discord.gg/Gjaqt9k53R