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Strange SeedNewsBuild 1.12 - December 2
Game update

Build 1.12 - December 2

Strange Seed · published 4 Dec 2025, 01:19 UTC · build 21045968

All newsPlayers around this dateRead on Steam

- Fixed Hargraves bugging out during his second phase conversion

- Yeti Mama nerf: lower HP, slightly lower damage on charge, significantly lower damage from her minions

- Ancient Chameleon: fixed buggy attack, gave a more unique attack pattern, reduced number of minions and their hp / attack strength

- Deer: added a pause in their non-aggro pathing

- Butterfly and mantis shrimp: another small nerf

- Increased distance that larger meat can be eaten from

- Fixed some ground in Crystal Cave not displaying attack indicators

- Fixed the historian's addition abilities (but really, did you expect a historian to do math?)

By the way, we've slowed down our build frequency as we work on some larger updates. More on that soon!

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Game update5 Jul 2026Build 1.24 - July 5, 2026Fixed Crystal Crafter not reviving from his tombstone in Crystal Caves · Fixed The Abyssal Dreamer rematch fight not dropping his Shark Fin accessory · Moved the transition line for reaching Distant Island much closer to the cliffsGame update22 Jun 2026Build 1.23 - June 22, 2026Fixed wrong area name displaying when entering Abyss · Fixed arena / Ocean jellyfish fight counter going off right side of screen in wide screen (16:10 and above) · The Abyssal Dreamer (TAD from here on) now drops a unique shark fin accessory from his rematch fight · Added an extra attack to TAD · Hitting the main body of TAD does 0 damage (instead of no result at all) · Messages now mention TA…Game update15 Jun 2026Build 1.22 - June 15 2026The Abyssal Dreamer tombstone added · Added Swim to mantis shrimp tail, crocodile tail, frog arms · Fixed shrine icon not turning green in Ocean · Swim now allows fast movement in ponds, lakes and rivers (not 3d movement though, that's limited to the ocean) · Fixed (hopefully) enemies deactivating when they get pushed during combat in Ocean / Abyss · Made plankton not turn off at long distance…