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Afterlife Reverie+NewsAfterlife Reverie v1.2.3
Game update

Afterlife Reverie v1.2.3

Afterlife Reverie+ · published 25 May 2025, 19:28 UTC · build 18602763

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- More or less just a handful of small visual enhancements.
-- Enabled texture filtering on cutscene assets.
-- Improvements to cloud animation and movement in World 3 and 7.
-- Fog effect added to World 6 levels.
-- Change to background effect of World 3.
-- New effect for green flames.

Developer's notes:
This is more or less backporting some visual work I've done in more recent projects into AR. There's only so much I can do given that the game is held together with PVA glue and pixie dust but I think these small touches are worth it.

Something more substantive is in the works. How long it'll take or its exact scope, I'm not yet sure.

More from Afterlife Reverie+

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Sale14 Sep 202675% sale + future plansHello lads, another self-explanatory post, the game's on 75% off for two weeks, so I humbly ask you spread the word however you can if you like the game. Now, onto something a bit more interesting. I'd aimed for a demo of the RPG project by year's end, but as things stand that won't be happening. I'd like to get it in a Next Fest as I did with AR, but the cutoff date for the year's final one is…Community20 Jul 2026Demo has been reactivated and enhanced!Been meaning to do this for a while, but the demo has been put back up. On top of getting all the enhancements from versions since release, it's also been expanded to include the third world, Higan. If you've been on the fence, now's the best time to give it a try. Features included in the demo: · First 3 worlds, 15 levels altogether. · The wardrobe for dressing up your cool little goast. · Ful…Community28 Jun 2026Thanks for 100 sales! + Snippet of Upcoming GameAs the title suggests, the game finally hit triple digits. Probably not remarkable if you're some big AAA company but a nice milestone to hit for my first of hopefully quite a few games I put on here. Progress is happening on the next big project and it's going quite well. I would like to have a demo for it up for the year's last Next Fest but that depends on a few external factors. Either way…