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Treason PlaytestNewsTreason Playtest update
Game update

Treason Playtest update

Treason Playtest · published 14 Dec 2024, 17:15 UTC · build 16746610

All newsPlayers around this dateRead on Steam

Changes since last playtest build to be tested:

- Added lobby browser for friends
- Fixed broken UI fonts for some players
- Updated all maps
- Added t_church map
- Implemented aspect ratio lock for map loading image, which means it won't be stretched or compressed when playing on non-16:9 resolutions

More from Treason Playtest

Other announcements

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Game update11 Oct 2026Treason Playtest updateChanges since last playtest build to be tested: - FOR PLUGIN DEVELOPERS : Enabled link-time code generation for compiled binaries, this means better performance for players, and potentially a lot of cursing for you =) please let us know how much you hate us how much this affects your workflow so we can help you or potentially revert the changes - FOR PLUGIN DEVELOPERS : Linux dedicated server n…Game update12 Jul 2026Treason Playtest updateChanges since last playtest build to be tested: - Fixed some player states not being reset on round restart when you are spectating (i.e., you could've been revealed in previous round, but you were spectating when the next round started, so you if you respawned, you were still revealed from previous round) - Various nav mesh generation improvements, to better work with Treason map layouts (such…Game update17 Jun 2026Treason Playtest updateChanges since last playtest build to be tested: - Fixed bots not firing with semi-automatic weapons correctly - Increased default bot update rate from 10 times per second to 20 times per second - Potential fix for Traitor bots standing still at a bombsite after planting a bomb - Added a cooldown between Traitor bots' attempts to plant a bomb