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The Monster BreederNewsCrafting Reworked
Community

Crafting Reworked

The Monster Breeder · published 14 Dec 2024, 00:48 UTC

All newsPlayers around this dateRead on Steam

Hi All,

I've reworked the weapon and armor forging system and introduced a few new features. These updates will be available in the Full Release.

Skill Development

Alchemists and blacksmiths no longer develop special skills randomly. Instead, they earn skill points upon reaching levels 10, 20, 30, and beyond. Players can use these points to select a special skill, such as 'Skilled Herbalist' or 'Enchanter,' or to remove a negative trait. This system allows for greater customization of craftsmen, making their development less dependent on chance.

Bows & Shields

The creation of bows, shields, and magic staves will now be possible. To craft these items, the blacksmith must possess a special skill called 'Master Smith.' Different types of shields will offer unique bonuses. For instance, the Cavalry Shield provides a +15% chance to block but offers less protection against arrows due to its smaller size.

New Alloys

Eleven new alloys have been introduced, each offering a unique bonus. This allows all melee weapons, bows, and shields to have two distinct bonuses: one based on the weapon type and another determined by the alloy used during their creation.

Raw materials

The raw materials have been replaced with four distinct types of steel.

Standard Steel is the most common and affordable option. It has no notable advantages or disadvantages, serving as a balanced choice for general use.

Light Steel weighing 30% less than Standard Steel, this type is ideal for applications where weight is a concern. However, its enchantability is reduced by 30%, making it less suitable for enchanting.

Army Steel provides a 20% bonus for either damage or protection. It is 30% heavier than Standard Steel, making it more demanding to wield or wear.

Arcane Steel gives a 30% enchant bonus. On the downside, it is less durable than Standard Steel and reduces physical protection or damage output by 15%.

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