
Hello!
Over the last week we presented a closer look on Loot River - we've shown how combat works, controls scheme on a controller, how we approach procedural generation, and we even teased some new areas!
If you are curious to see how the game plays in action and missed those events, don't worry - we have the links ready:
Guerrilla Collective:
Day of The Devs:
Thanks,
Miro