Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DEBRISVERSENewsDemo Update: UI Visibility Improvements and Bug Fixes
Game update

Demo Update: UI Visibility Improvements and Bug Fixes

DEBRISVERSE · published 13 Apr 2026, 05:50 UTC

All newsPlayers around this dateRead on Steam

Improvements & UI Changes

  • Level-Up Screen Display Update

    • Status increase values have been updated to a comparative format (e.g., "100% → 110%") to clearly show the change between current and upgraded values.

  • Pause Menu Update

    • Added a section to the pause menu that displays a list of current status enhancement values.

Game Balance

  • General Balance Adjustments

    • Optimized overall game balance based on the analysis of gameplay data.

Bug Fixes

  • Visuals/Rendering

    • Fixed an issue where the HP bars of debris remained on the screen after being destroyed.

  • Localization

    • Fixed a bug where the fragment acquisition notification dialog would remain in Japanese regardless of the language setting.

More from DEBRISVERSE

Other announcements

All news
Sale17 Sep 2026Announcement: 10% Off Continuous Sale & Major Update Drops September 23!Thank you for your continued support of DEBRISVERSE! We’re thrilled to share the schedule for our upcoming back-to-back sales and our next major update. You can grab the game at a 10% discount for 15 continuous days during the dates below: ■ Sale Schedule \ · Starts: Wednesday, September 23, 2026, 10:00 AM (PDT) · Ends: Thursday, October 1, 2026, 10:00 AM (PDT) \ · Starts: Thursday, October 1,…Game update8 Sep 2026Patch v1.1.4: Early-Game Balance AdjustmentsPatch v1.1.4 is now live. This update introduces balance adjustments aimed at improving early-game pacing. ■ Balance Adjustments ・Increased Credit rewards for Player Ranks 10–20 (First Playthrough). *This change addresses progression bottlenecks in this rank tier to ensure a smoother transition to subsequent content. ■ Other ・This update will not affect existing save data. You can continue play…Game update29 Aug 2026v1.1.3 Patch Notes: Performance OptimizationPerformance Improvements · Optimized rendering processes when destroying large quantities of debris, reducing client stutter and memory load. · Reduced system resource usage during extended periods of automated idle gameplay. · Decreased rendering load for the currency counter animation. Crash Resolution and Reporting Guidelines · Addressed a reported issue where the client would crash during e…