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Settlements RisingNewsV1.0.17 – Preview Update Notes
In-game event

V1.0.17 – Preview Update Notes

Settlements Rising · published 2 Feb 2026, 16:49 UTC · build 21736462

All newsPlayers around this dateRead on Steam

The V1.0.17 update is now available on the Preview branch.
To access it: right-click the game in your Steam Library → Properties → Game Versions & Betas → select 1.0.17-Preview from the beta participation dropdown.


New Content

  • New Building: Mushroom Cellar – A production building that grows mushrooms year-round.

  • New Building: Jam House – Produces jam from strawberries, fruits, and berries.

  • New Resource: Jam – A long shelf-life food produced in the Jam House.

  • New Crop & Resource: Strawberry – A new farm crop with a short growth cycle.

  • New Enhancement Cards (20 total)

    • 4 for Mushroom Cellar

    • 4 for Jam House

    • 8 for strawberry production and yield

    • 4 for the strawberry resource

  • New Profession: Jam Maker – Works in the Jam House to produce jam.

  • New Profession: Mushroom Grower – Works in the Mushroom Cellar to produce mushrooms year-round.


Improvements

  • Barracks & Archery Range capacity logic improved:
    If you lower capacity and later increase it again, previously trained units will be reassigned instantly as ready soldiers, skipping retraining. If they are currently assigned to another job, a replacement worker will be assigned for that job.

  • Capacity limits are now strictly enforced:
    Barracks and Archery Range will always fill up to the specified limit. If no idle villagers are available, soldiers will be assigned from other jobs.

  • Builder task persistence improved:
    Construction and repair tasks will no longer be canceled due to cold, fatigue, or similar conditions. Builders will wait until the task is completed before moving on.
    Feedback is especially welcome on whether this change improves late-game gameplay.


Bug Fixes

  • Fixed an issue where the Winter Cloak enhancement card can only be assigned to the Weaver Workshop.


I read all bug reports, feedback, and suggestions carefully. Some great ideas couldn’t make it into this update, but I hope to implement them soon.

This is a preview version, and changes or fixes may still occur.
If no critical issues are reported, this update will be moved to the main branch shortly.

More from Settlements Rising

Other announcements

All news
Game update19 Sep 2025Hotfix for v1.0.16This hotfix addresses the broken sound effects introduced in the v1.0.16 update. Looking ahead, the next update will focus on a builder rework, with particular emphasis on improving the late-game experience.In-game event17 Sep 2025New Crops – Update V1.0.16The V1.0.16 update introduces 4 new cultivable crops to the game, along with new resources and enhancement cards. What’s New? · New crops & resources: Tomato, Bell Pepper, Eggplant, and Pumpkin have been added as new resources and crops. · New enhancement cards: A total of 48 new enhancement cards related to the newly added crops and resources have been introduced. Bug Fixes · Fixed an issue wh…Game update18 May 2025V1.0.15 HotfixThe V1.0.15 update is a small patch that fixes an issue where trees, resources, and deer spawners could spawn inside mountains.