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RAM: Random Access MayhemNewsRAM V0.8.1 PATCH NOTES
Game update

RAM V0.8.1 PATCH NOTES

RAM: Random Access Mayhem · published 10 May 2025, 17:52 UTC

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Hello RAM heads, a small patch this week adjusting a few things and cleaning up some issues from Update 2. Luckily there were relatively few issues given the extra testing we did with the community, so thank you to everyone who participated in that!

Additions/Adjustments:
Adjusted Hassotobi to now make you bounce off walls and gain damage
Added missing memories (Fuel Rods and Food Counter)

Fixes:
Fixed an issue with Tachi not re-drawing their swords
Fixed an issue where the tab menu could be brought up on the end screen
Made enemies with a swap shield not targetable on gamepad when swapping
Fixed an issue where the Gold Tachi skin could be unlocked at the first level 2 shop
Adjusted wall collision and end floor zones for multiple floors
Various fixes for localization and typos

More from RAM: Random Access Mayhem

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Community15 Sep 2026Happy RAMmiversary!Hello RAM heads! Its been one year since RAM launched into 1.0! Amazing how time flies. We have been thrilled seeing new people find RAM over the year and the community still showing the game so much love. A huge shoutout to BAYG for another awesome RAM animation and breakdown of how they made it: I'm happy to share that we have been working on THE PATCH , which will fix some lingering bugs, ma…Community17 Feb 2026GOLEM_INFILTRATIONHello RAM heads! Today we have something special to share! A member of the community has been working on an animated short about the game, and it was just released! A huge thank you to BAYG for making this, we can't believe its real. You can watch it here, as well as check out their other animations: Follow their X account here:Game update21 Oct 2025RAM V1.0.4 PATCH NOTESHello RAMheads! Its been a few weeks, as we took a break after launch once the game was stable enough. Here is a patch that addresses the majority of the bugs found over the past few weeks. Adjustments: - Increased Memory unlock visibility - Increased value of Bootstrapaima (6 -> 12) - Adversarial multiplier no longer applies when a story upgrade is active Fixes: - Fixed an issue with Simplicit…