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VALHALL: HarbingerNewsHotfix: Save System & Co-op Stability
Game update

Hotfix: Save System & Co-op Stability

VALHALL: Harbinger · published 24 Apr 2026, 19:48 UTC · build 22942610

All newsPlayers around this dateRead on Steam

Hey everyone!

We’ve just pushed a hotfix to smooth out edge cases from our recent save system overhaul. If you happened to notice any issues with co-op saves lately, those are completely sorted out now. And don't worry, your current saves are safe. This patch just adds an extra layer of stability to keep them locked in moving forward.

Here’s exactly what we tweaked in this update:

  • Fixed an issue where client inventory and positions in co-op failed to save in certain scenarios.

  • Fixed a bug where clients would occasionally spawn into co-op sessions with no items.

  • Resolved an issue where quests failed to migrate to other worlds for both hosts and clients.

  • Fixed the nameplate display to correctly show character names instead of player names.

  • Fixed a rare bug that caused the server to hang during the loading process.

  • Completely eliminated the screen freeze that occurred when a client left the game.

  • Implemented a name hashing system to prevent conflicts between characters with identical names.

  • Updated the save file timestamps to a 24-hour format for better clarity.

  • Added a toggle for Film Grain in the graphics settings menu.

  • Fixed a visual glitch where wounds would turn the entire character model red.

  • Resolved issues regarding save files overwriting.

  • Fixed a bug where graphics auto-setup would reset your custom settings every time you launched the game.

  • Fixed an issue preventing characters from being deleted.

Thanks to everyone who helped us spot this quickly!

Skål!

Blackrose Arts

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