Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SAELIGNewsUpdate 61 - New music and more!
Game update

Update 61 - New music and more!

SAELIG · published 19 Mar 2026, 09:15 UTC

All newsPlayers around this dateRead on Steam

Hey all!

I hope you are all doing well! I've got a few new things for you to enjoy :)

Fixes

  • Fixed some typos.
  • Fixed crime prosecution not working in some cases, especially when on horse.
  • Fixed leaderboard score not updating.
  • Fixed plots vanishing when converting to land.
  • Fixed tracked people getting selected by keyboard.
  • Corrected some farm issues.
  • If you saved a game just before a raid started it could break loading said game, this has been fixed.
  • Fixed some nav issues.
  • Fixed a bug that would make it impossible to equip your heir with a leather pack when they took over.

Tweaks

  • Redesigned the camera zoom system.
  • If someone dies, their spouse will enter a state of sadness (shown as emotional), and then be much harder to interact with - time makes it easier.
  • Some recipe adjustments.
  • Kicking out a tenant now creates a relationship penalty for the tenant and their spouse.
  • Escape key now closes the interaction menu.
  • You will no trading bonus when selling to spouse.
  • Icon updates.
  • Cart articles to wiki.
  • Needs are now enabled/disabled per save instead of globally.
  • Money notifications when people buy goods from your storefront can now show more info, if there is additional context to the sale.
  • Longhouse cart home position tweaked.
  • Tweaks to how people find other people to talk to.
  • Market stockpile transfer timing tweaks.
  • Productions will now pause when inventory is full, instead of stopping. Production will resume when space is freed up.
  • You can now press enter on the hire employee confirm popup to accept.
  • Character creator now has more back buttons.
  • Rehashed the button layout at the top left and right of the UI.
  • Tweak to “resume speed” logic when closing notifications. If you pause the game before opening the notification, after you close the notification and unpause, it will resume that initial speed.
  • Raiders now show on the map as viking shields.
  • Tweaks to managers being assigned in automation.

New

  • All new music! Crafted by a fan. I think it is fabulous.
  • Buildings and carts no longer have a "profile picture" they now have a live camera view so you can see whats happening around the building, etc.
  • Added a right click context menu for items in the market, and inventories, etc, which will allow you to compare the item, look up wiki info, and add a notification for the item.
  • You can now do pushups to improve fitness.
  • Added a new business overview button and window. The new window will list each business, their name, value, employee count/max, and idle workers. You can also hire and transfer workers from this window.

As always, more to come soon!
I've got a few *BIG* things coming next major update, and this should not be too far away.

As always, feel free to email me at [email protected] - always happy to chat, even if it isn't about the game.

Much love,
Atorcoppe.

More from SAELIG

Other announcements

All news
Game update14 Sep 2026Update 66 - 8x Speed & Insurance!Hello! A nifty little update today. Includes a new feature that I am very excited about. Bug Fixes · Fixed a bug that would cause javelins to train the archery skill. · Eggs can no longer run out at the coop in the tutorial. · Fixed some bugs with the Danegeld popup. · Fixed some issues with invisible dead bodies appearing in the wrong place. · Fixed some issues with scrolling. · Moved some plo…Game update22 Aug 2026Update 65 - Spears and DanegeldHi all! I hope you're well! Got a neat little update for people who like spears and raiders! But also other nice tweaks and fixes. Fixes · Fixed it so you can now click on babies in your family tree. · Fixed some loading bugs. · Navigation fixes on the new map. · Fixed a bug that would cause the Tax Man to move into a house and haunt you. · Fixed a bug that would cause Monks to move into Worker…Game update26 Jul 2026Update 64 - New achievements!Hi all! As promised last update, I'm back with new achievements, and some other goodies too. Bug Fixes · Fixed a bug that prevented you from right clicking on graves. · Fixed many navigation and raids issues on the new map. · Fixed some Worker Lodgings issues. · Fixed map labels overlapping the main game UI. · Fixed a bug where you'd load in with extra carts sometimes. · Fixed a bug that would…