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Community

Nomori Development Update News

Nomori · published 20 Jun 2025, 11:42 UTC

All newsPlayers around this dateRead on Steam

Hello friends of Nomori, It’s been a while!

Thank you for your patience and support while we’ve been quietly working behind the scenes. Our puzzle adventure game Nomori is slowly becoming a reality, and we can’t wait to share more with you soon.

The world of Nomori is coming to life in exciting ways, new places to explore and more characters to meet. We hope you’ll feel a connection with them as you journey together through this enchanted world.

We’re also hard at work designing new levels that are both challenging and fun! We invite you to join our community discord if you are interested in helping us with playtesting and make Nomori a reality!

We have more updates to share, and content to show soon as we work towards our release date. While we haven't announced the exact release date yet. We are aiming to release before the end of the year.

Thank you so much for walking this path with us and please stay tuned!

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Announcement10 Sep 2026Nomori releases on September 23!We are excited to announce that Nomori releases September 23! Get ready to turn portals, throw slimebuns, solve puzzles and reconnect the spirit world! Venture into a vividly rendered fantasy world full of colorful and eccentric spirits! Control time and space to solve puzzles and learn to see the world from exciting new perspectives. We are very proud of the game and we look forward to seeing…Community11 Jun 2026Entering Nomori's final development stageHey everyone! Let me give you a development update on Nomori. I don't have that many things to report. We're working steadily on finishing the game. The final stage feels like a near-endless marathon of going through levels one by one, adjusting checkpoints, directing cutscene camera shots, matching facial expressions to dialogue lines, preventing sequence-breaking of the story, testing save st…Game update30 Apr 2026Patch Notes for Nomori Demo up to 0.1.560.1.56 · Reworked the character Blobshadow to help with platforming. Before the drop shadow did not work on grass, which is a large part of the game. · Also added blobshadows to Kodama and Ponta making them a lot more grounded in the world. · Audiofixes for certain hardware. Before some people experienced jitters in the audio when too many audio sources played at once. We made adjustments to th…