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HavendockNewsv1.4.12 - Drone minor improvements
Game update

v1.4.12 - Drone minor improvements

Havendock · published 5 Apr 2026, 18:46 UTC · build 22656963

All newsPlayers around this dateRead on Steam

v1.4.12 is released

Drone improvements

Drones now deliver to buildings even when the [Bring Inputs] toggle is disabled.

I received feedback that on certain buildings, people want the drones to deliver, but not the settlers. There was also confusion on why drones do not deliver, and often times it turns out [Bring Inputs] was disabled.

I assume that if you have drones on a building, you want them to deliver, so this change should hopefully make drones more intuitive to use!

The hunger bar was also mistakenly showing on drones and flying entities, when it should have been only showing on birds. It has been fixed.

Cofea and cocoa shrubs on Bird Island would reset when entering the cave or reloading the game. This and several other issues have been fixed.

A bug where Lithium, a late-game material can be crafted prematurely in smelters, before the island it is from has also been fixed.

I'm working to fix some minor issues with research effects and descriptions in the next update. I hope everyone had a good weekend!

Full changelog:

  • Drones now deliver even if [Bring Inputs] is disabled

  • Cofea and Cocoa plants on bird island now save their growth and items

  • Website link now points to yyzstudio.com

  • Add cocoa and cofea shrub icons

  • Add clownfish, lithium, seagull eggs and various items into Encyclopedia

  • Update various translations

  • Remove Lithium from Smelter recipe as it was meant to be from Lithium Extractors

  • Fix slugs, wisps and drones showing hunger stat

  • Fix missing translations in leaderboard

-YYZ

Check out my other games: https://yyzstudio.com

Chat with other players: https://yyzstudio.com/discord

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