Cube Foundry · published · build 22470951

there are still performance issue in the late game i am still working.
Late-Game Lag Destroyed: Completely overhauled the core game loop, eliminating heavy mathematical bottlenecks (O(n²) loop fixes) and splitting workloads for buttery-smooth performance.
Memory & Stability: Fixed progressive memory leaks, resolved window-closing errors, and expanded engine memory limits to handle extreme numbers.
Smart Caching: Prestige and synergy effects are now pre-baked to drastically reduce CPU load during mid-to-late game.
NG+ Overhaul: Reduced the grind of NG+ cycles by massively buffing cycle bonuses and upgrades.
Cube & Astral Buffs: Increased NG+ cube production weight (1.0 → 1.5) and significantly buffed Astral effectiveness for high-tier generators.
Crit Tuning: Rebalanced Critical Hits (~40% reduction to multipliers and probability) to compensate for the massive NG+ buffs.
Economy: Adjusted NG+ cost reduction factors across the board.
Offline Prestige Boosts: Fixed a bug where Prestige upgrades weren't applying to the offline earnings system.
Beyond Infinity: Fixed floating text getting visually clamped at +1.8e308 for massive Clicks Per Click values.
-Jabran