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Blind Descent PlaytestNewsPlaytest Update v0.3.37
In-game event

Playtest Update v0.3.37

Blind Descent Playtest · published 1 Aug 2025, 11:16 UTC · build 19432282

All newsPlayers around this dateRead on Steam

Hello, survivors! The first playtest update just went live. Here's the list of included fixes:

  • Various localisation fixes;

  • Slicer beetle claw weapon is no longer equippable - it wasn't supposed to be, hence the crash;

  • Quickly changing equipment items resulting in sticky items in your hands issue was fixed;

  • Temporary Shelter and Hunting Shelter preventing to interact with Lean-To issue has been fixed

  • Dialogue reply options are now stay on the same position instead of moving when the highlighted option changes;

  • Keyboard input rebinding crash is fixed;

  • Some players were not able to view keyboard rebinding options - fixed!

We are extremely happy about all the feedback we are getting and we will be working hard on improving Blind Descent based on it.


Enjoy the playtest!

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Community1 Sep 2026Playtest: How to Send a Crash ReportHi explorers! We've got a lot of feedback about the playtest in the last few days - huge thanks to everyone playing. We want to solve the crashes as soon as we can and for that we need some additional info from you! There's a function to generate a more thorough crash report by adding a launch command to the playtest in Steam - -gpucrashdebugging -dpcvars=r.PSOPrecaching=0,r.PSOPrecache.GlobalS…Community14 Aug 2025Plasytest Ends TomorrowSurvivors, the Blind Descent Playtest will end on August 15 at 16:00 (UTC+3). Make your last runs count, gather your final notes, and share your feedback before the tunnels close… for now. See you in the depths again soon!Community8 Aug 2025Ask us Anything!Ask Blind Descent Devs Anything! Wanted to peek behind the curtain of Blind Descent ? Now’s your chance! We’re hosting a special AMA (Ask Me Anything) session with the dev team — and we want your questions. Whether it’s about strange Martian flora, dangerous creatures, or how we built the infection system, nothing is off-limits (well... almost nothing 👀). Drop your questions in the comments an…