Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Don't Lose AggroNewsDemo Update
Game update

Demo Update

Don't Lose Aggro · published 18 Jul 2025, 12:42 UTC

All newsPlayers around this dateRead on Steam

Hi Tanks!

TL;DR:

  • Green health bars (aggro'd) are now hidden by default but can be brought back via settings

  • Added indication for cooldown remaining on "Holy Nova" talent

  • Changed ability descriptions, hopefully they are clearer now

  • Changed the shield unlocked conditions so Disc gets played with first ideally

Thanks a lot for the feedback on the demo so far!

Implementing your thoughts, I have added a feature that hides health bars of already aggro'd enemies.

This is on by default but can be turned off in the settings, for those who want to still see them.

This is not a change I'm taking light headed as this takes away some of the control over the battlefield, not knowing the exact health of all present enemies can backfire, so please let me know what you think of this change!

Additionally, I added another cast bar for the healer that displays the remaining CD of "Holy Nova" for those who spec into it, should help maneuver your CDs around.

As always waiting for your feedback both on the demo page and the Discord feedback channel!

More from Don't Lose Aggro

Other announcements

All news
Major update14 Sep 2026Major Update 1 Out Now!Hi Tanks! The first major update of Early Access is officially out. I wanted to take this chance and thank all those who playtested it, provided feedback throughout Early Access and shaped the contents of this update, I tried making this update as community-focused as possible. Waiting for you in the Discord or in the Steam forum! Patch Notes: New Threat System · New threat system. A threat tab…Community11 Sep 2026Playtest FinishedHi Tanks! The playtest is finished, thank you to everyone that played and gave feedback. If you haven't yet, please Submit feedback through this form , it helps a ton. Stay tuned, more news coming!Steam news22 Aug 2026Playtest is live!Hi Tanks! The playtest is live, sign up and get instant access by clicking the button on the store page "Request Access" Submit feedback through this form , it helps a ton! Patch Notes: New Threat System · New threat system. A threat table now drives enemy target selection. Damage, heals and taunts all generate threat, the old health threshold system has been replaced entirely · Companions also…