Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Armored Brigade IINewsUpdate v. 1.588
Community

Update v. 1.588

Armored Brigade II · published 27 Jun 2025, 13:09 UTC

All newsPlayers around this dateRead on Steam

A new update for Armored Brigade II is out now, packed with fixes, quality-of-life improvements, and a host of new database additions. The dev team has been working tirelessly to polish and expand the experience, and we're incredibly excited to showcase something new this September. It's shaping up to be a great winter for all Armored Brigade II fans.--- Changelog ---

v1.588

  • Fix: A Windows user folder non-ASCII character issue prevented from deleting save files and editing scenario files.

  • Fix: Weapon wrecks were rendered twice, potentially causing performance and other issues.

  • Fix: Vehicles were set on fire too often when destroyed.

  • Fix: Detached AI squads always used a Contact waypoint instead of Advance, so they were not advancing anywhere if player units were in sight.

  • Fix: The AI side platoon-level waypoint syncing did not always work.

  • Fix: The defending AI rotates its units to observe player units, and this sometimes prevented scripted waypoints from being used. Now it is not done if a platoon/company has waypoints.

  • Fix: The AI loaded infantry back to their transports even after the script had made a formation split.

  • Fix: Now the AI should never 'hijack' a formation to guard a captured objective, if the formation or its attached company formation have any disabled waypoints. This way the AI does not ruin the script.

  • Fix: Use a different drawing function for on-map colored squares (e.g. the LOS tool), hopefully fixing their misplacement on some systems.

  • Database: Fixed the Towed Rapier (lacked the passenger trait).

  • Database: Updated the Rapier and Roland 1 & 2 missiles with revised data.

  • Database: Fixed Panzerfaust 3 formation with the correct unit.

  • Database: Added IFA W50 truck for East Germany.

  • Database: Aligned East German BTR-50, BTR-60, BTR-60 values with Soviet vehicles.

  • Database: D–442 and D-944 models added.

  • Database: Weapons and crew added for East Germans (AGL, ATGMs, MMG, HMG, MT-12, mortarmen, SPG-9 and ZSU-23).

  • Database: Added MG3 weapon model and gunner.

  • Database: Added model for Pak-40, adjusted emplacement time and added a towed version.

  • Database: Increased PaK 40 combat load to 40 rounds.

  • Database: Reduced 100mm gun muzzle flash on BMP-3 to 36.

  • Database: Added D-44 and D-30 gun models; added East German artillery commander.

  • Database: Added D-44 field gun and D-30 howitzer for the USSR (both static and motorized variants).

  • Database: Lowered traverse rate of emplaced AT and field guns; added emplacement times.

  • Database: Added M-30 howitzer model and Finnish artillery commander, including Finnish towed sections for both M-30 and D-30.

  • Database: Added Valmet 365 tractor (with and without trailer) for the Finnish Army.

  • Database: Finnish 82mm mortars and PaK-40 now use tractors for transport.

  • Database: Added Finnish ATGM gunners and ZU-23 gunner.

  • Database: Added Finnish gunners for mortars, indirect artillery, and PaK gun.

  • Database: Added Finnish infantry formations with tractors.

  • Database: Added smaller motorized Plt HQ squads for Finnish infantry and Jaeger troops to account for employed drivers.

  • Database: Finnish early 1970s infantry platoon was using Lt RCL Squad instead of Team.

  • Database: Added B-10 and B-11 recoilless rifle models.

  • Database: Eliminated Cyrillic "A" in Soviet cannon names.

  • Database: Added Maxim MG model and respective gunner.

  • Database: Added Marder 1A3 model.

  • Database: Added 95 S 58 recoilless rifle model with respective gunner.

  • Database: Added West German models for FK 20-2, Cobra ATGM, M40 RCL and TOW missile with respective gunners and commanders.

  • Database: Added ZPU-2 model.

  • Database: Adjusted ZPU-2 and ZU-23-2 emplacement times.

  • Engine: Implement vehicle trailers and towing.

  • Engine: Implement contour lines.

  • Engine: Implement trails for aircraft, missiles, and rockets.

  • Engine: 'Limited elevation' limits an indirect fire weapon elevation to 30 degrees instead of the standard 45 degrees.

  • Engine: Improve tracer colors.

  • Engine: Adjust bloom and color saturation.

  • Engine: Improved the drifting pattern of particles from destroyed vehicles, so now it is more like a sphere instead of a cube.

  • Scenarios: Improve 'Winter Desolation'.

  • Scenarios: Improve 'Frontal Assault'; the AI opponent now uses its tanks to support infantry.

  • Scenarios: 'Midsummer Inferno': Replace the 3rd mission Finnish heavy RCL sections with motorized ones.

  • UI: Increase the maximum scroll speed setting.

More from Armored Brigade II

Other announcements

All news
Community8 Sep 2026Home of Wargamers 2026 is almost hereHome of Wargamers 2026 is almost here. Our yearly live showcase, streamed on Twitch and YouTube, returns on September 30th with fresh announcements, updates and a look behind the scenes at what's coming from Matrix Games. This edition brings together longtime fan favorites and brand new projects. Developers and producers will step up to walk you through what they've been building, share preview…Community13 Jul 2026Changelog 1.609As we teased in last week's Dev Diary , Update 1.609 is now available, bringing the "Comrades in Arms" free campaign, new AI stances, and much more. v1.609 · Fix: The vehicle stop animation caused them to slide sideways when turning. · Fix: The origin point of the Polish AT soldier model was wrong, causing it to sink into the ground. · Fix: The WP-8's muzzle flash did not work. · \ Added the 'C…Community7 Jul 2026Dev Diary #11 - Comrades in ArmsGreetings, Commanders! With Update 1.609, we continue expanding the battlefield experience in Armored Brigade II with new content and gameplay features. This update will introduce our fifth scripted campaign, “Comrades in Arms,” consisting of eight highly diverse missions told from the perspective of the Warsaw Pact underdogs: East Germany and Poland. The new campaign is largely based on German…