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Retr0MineNewsRetr0Mine - Update Notes
Game update

Retr0Mine - Update Notes

Retr0Mine · published 2 Apr 2025, 11:34 UTC · build 17953767

All newsPlayers around this dateRead on Steam

Performances improvements

  • Fixed an issue causing a significant delay when flood fill was performed on large grids. It is now perfectly smooth.
  • Significantly sped up board generation
  • Updated Qt backend to 6.9.0

Misc

  • Use logo as grid generation progress bar
  • Minor welcome popup reworks
  • Added cell spacing in settings
  • Fixed some minor ui issues
  • Fixed unstable sound when using bluetooth
  • Achievements are now allowed even when manually loading a save file
  • Disable moving grid when it is not needed
  • Added contrasted numbers to accessibility settings

Temporary disabled hint context in chat as it can be inacurate.

More from Retr0Mine

Other announcements

All news
Game update14 Apr 2025Retr0Mine - Update NotesAdditions · Added flag and reveal key shortcut · Added mines percentage mode in custom difficulty Modifications · Removed elastic scrolling in game area · Simplified main menu · Removed grid generation popup, display a progress bar in place of the timer instead · Reduced max mine density to 25%, 30% is unstable and lead to unsolvable boards, will investigate · Window auto placement should be mo…Game update27 Mar 2025Retr0Mine - Update NotesRecent Improvements: · Added Steam input support for enhanced Steam Deck controls · More UI polishing here and there · Fixed grid loading issue when switching between custom settings and similar-sized difficulty presets · Resolved Steam overlay notification flickering when settings window is open · Implemented custom cursor (can be disabled in advanced settings) · Slightly adjusted cell animati…Game update25 Mar 2025Retr0Mine - Update NotesPerformance improvements Switched renderer to OpenGL Technical blahblah: Renderer was previously using DX11 (Windows) or Vulkan (Linux). Switching to OpenGL allows for a nice performance boost (especially on weaker hardware) while extending compatibility. Users with weaker hardware should experience general smoothness improvement, as well as faster grid generation. Users with more performant ha…