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Retr0MineNewsRetr0Mine - Update Notes
Game update

Retr0Mine - Update Notes

Retr0Mine · published 25 Mar 2025, 06:42 UTC · build 17847522

All newsPlayers around this dateRead on Steam

Performance improvements

Switched renderer to OpenGL


Technical blahblah:
Renderer was previously using DX11 (Windows) or Vulkan (Linux).
Switching to OpenGL allows for a nice performance boost (especially on weaker hardware) while extending compatibility.
Users with weaker hardware should experience general smoothness improvement, as well as faster grid generation.
Users with more performant hardware should experience faster grid generation.

Removed Fluent theme and set Universal theme as default and only


Technical blahblah:
Managing multiple styles that are so different is hard.
It makes the code more complicated than it needs to be. So one had to go out.
Universal is way lighter in resources and provides better contrast in both light and dark mode.
It also provides a way to force color scheme (dark/light) on Linux, which was not natively supported before.
I find it more suited to reflect Retr0Mine visual identity in general.
Since it is easier to work with only one style in mind, Universal had a nice visual uplift (UI/Animations).

Misc

  • Fixed inverted client flag colors in multiplayer
  • Reworked signal indicator
  • Revert multithreaded board generation (implementation is faulty, needs investigating)
More from Retr0Mine

Other announcements

All news
Game update14 Apr 2025Retr0Mine - Update NotesAdditions · Added flag and reveal key shortcut · Added mines percentage mode in custom difficulty Modifications · Removed elastic scrolling in game area · Simplified main menu · Removed grid generation popup, display a progress bar in place of the timer instead · Reduced max mine density to 25%, 30% is unstable and lead to unsolvable boards, will investigate · Window auto placement should be mo…Game update2 Apr 2025Retr0Mine - Update NotesPerformances improvements · Fixed an issue causing a significant delay when flood fill was performed on large grids. It is now perfectly smooth. · Significantly sped up board generation · Updated Qt backend to 6.9.0 Misc · Use logo as grid generation progress bar · Minor welcome popup reworks · Added cell spacing in settings · Fixed some minor ui issues · Fixed unstable sound when using bluetoo…Game update27 Mar 2025Retr0Mine - Update NotesRecent Improvements: · Added Steam input support for enhanced Steam Deck controls · More UI polishing here and there · Fixed grid loading issue when switching between custom settings and similar-sized difficulty presets · Resolved Steam overlay notification flickering when settings window is open · Implemented custom cursor (can be disabled in advanced settings) · Slightly adjusted cell animati…