Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DYSPLACEDNewsVersion 0.6.16 - Better Toolbar
In-game event

Version 0.6.16 - Better Toolbar

DYSPLACED · published 18 Mar 2026, 08:26 UTC · build 22382341

All newsPlayers around this dateRead on Steam

Alright - time for a new update again! The main highlight is the improved toolbar. During development we got accustomed to using the top row of backpack as the toolbar. It saved some space in the inventory screen but it was quirky. Your feedback triggered the change to move to a dedicated toolbar which is now available in the update.


There's also an alternative quickswap control: Press dpad down and use stick. This is not enabled by default to avoid confusing people so you need to enable it in the options.


This is a large change, so please report any bugs with the new toolbar with F1 again - there might be still some even though we tried to be very careful and meticulous.

Quality of Life & Accessibility

  • New tool slots for better quick swap

  • Alternative gamepad quick swap: hold dpad down + right stick

  • Added zoom in/out (+/- on keyboard, RUN+right stick while stationary)

  • Color blind mode added

  • Healing and stamina potions now use fx instead of animations — instant effect, no more standing around!

  • Lowered initial fishing duration by ~33%.

  • Yellow overlay on buildables when you can't afford the cost

  • Autosaving after receiving/spending quest items or keys

Combat & Balance

  • Cultists with potions use them less often and heal less

  • Doubled Spire HP (they collapsed too quickly with higher tier weapons)

  • Stamina regen no longer blocked while running in combat (might revisit this later, but at the moment this is the setting).

  • Healing/Stamina potion stack size from 10 to 5, raised crafting costs

  • Tweaked shambler drops for more Boundless Dust

  • All shambler loot now drops to the ground — no loot interaction needed

Building

  • 2 new roof pieces added to Building Construction — unlocks retroactively

  • Lowered level requirement and cost for Fortification Construction

  • Upgrade recipes now require Silver Ingots instead of Silver Ore (and we seeded more Silver Ore into the world)

Multiplayer

  • Fixed players sometimes spawning in wrong positions

  • Seed planting animation now plays correctly for clients

  • Exit doors in Ananke now open properly after defeating the All-Seeing Lord

  • Various other multiplayer sync fixes

Fixes & Polish

  • Zombies can no longer kill you through windows in the intro house. That was rude.

  • Fixed DOF causing visual artefacts on screen edges

  • Shamblers now traverse shallow water properly - your fishing might be interrupted.

  • Named all repairable bridges at Sanctus for clarity

  • Foliage rendering optimizations

  • General terrain, collision, grammar, and gfx fixes

We're already working on the next update which will focus on the building experience among some other things.

A word about branches: You can test the latest stuff by switching to the staging or preview branch. They include the latest fixes and improvements - but may also contain new bugs.

Preview - The very latest stuff, not much testing yet.

Staging - Somewhat tested and moving towards default branch.

You can switch branches in the game properties on Steam or in-game:

More from DYSPLACED

Other announcements

All news
Game update7 Sep 2026Small Patch- Fixed bug reporter issue - Map cursor bug fix - Fixed aiming bug - Fixed built structure disappearance bug (not retroactive) - Fixed a bug that sometimes caused multiplayer games to disconnect. - Rotation of buildable stair corner pieceGame update2 Sep 2026Patch 0.7.11- Nerfed blood drinker and modified the description - Owned perks print 2/5 instead of x2 - Modifier descs normalized to sentence case - Slow brew desc fixed in perks - Adjusting hp and damage display according to difficulty in creature info - Fixed an issue where a number of crevices were unable to be traversed - Fixed buff display bug - Fixed lag spike in perks - Fixed Helos boss bug regardin…Game update28 Aug 20260.7.9.10 - Smaller Fixes- A tutorial message for perks - Loading speed optimizations - Hiding irrelevant stats - Harvesting gives XP now - Stat display improvements - If common perks run out in a category, show uncommon, rare, legendary properly - If all perks run out in a category, show exhausted on category button, disable button - Added some missing drops to a variety of actors - Tweaked some Alchemy recipes - Adde…