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What We CarryNewsPatch 1.0.8
Game update

Patch 1.0.8

What We Carry · published 28 Feb 2026, 19:23 UTC

All newsPlayers around this dateRead on Steam

We got a tutorial folks!

Not that it's a very complicated or complex game to understand but still. For those needing direction and some opening thoughts :) The tutorial will disable itself after the first run each time. Alternatively, it can be disabled on the settings screen.

Mechanical Updates

  • Updated HP modification to better allow for multiple sources dealing/healing at the same time
  • Added darkness modification update to better align with event/result cards

Bug Fixes

  • Boots not showing combat card in Character Sheet screen.
  • Mouse still not aligning to center after result cards.. whoops XD

QOL / Game Feel

  • Added slight delay to card draw to give better feel on drawing multiple cards
More from What We Carry

Other announcements

All news
Major update1 Apr 2026Act 2 : The Decaying SwampPatch Notes New Content: · Act 2 - The Swamp - An all new area to explore, Full of new items, event cards, and more! · Unique Events - A New and different kind of interactable event. These will aid in allowing the player greater input and decision making when it comes to crafting their build. Some events may offer special items or opportunities not granted elsewhere. · 20+ New Event Cards - Mor…Community14 Mar 2026Act 2 UpdatesAct 2 Is On The Way! Our daily updates and bug fixes have come to a close as most current bugs and fixes have been implemented for the current build. Now, and for the past several days, I have been hard at work on developing Act 2 of What We Carry. This includes: new enemies, items, event cards, and hopefully, if I can get it in and working in time, a new system allowing shops, game events, etc…Game update4 Mar 2026Patch 1.1.1New Day New Patch.. That's What I Say New Items, New UI, and some bug fixes! New Items · Dice · Feathered Fleets New UI · Fixed Inventory Item Name UI to not scroll when overflowing · Added current carry weight UI to inventory screen. · Added Darkness step counter to help with tracking how close/far the darkness is to getting you. Bugs · Fixed Bug with Poison still not working XD whooopssssiiie…