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OstrivNewsAlpha 5 patch 9 hotfix 47
Game update

Alpha 5 patch 9 hotfix 47

Ostriv · published 24 Feb 2026, 13:53 UTC · build 22074156

All newsPlayers around this dateRead on Steam

This update introduces resource categories in the statistics window. It will get more precise once Alpha 6 will bring the new unit system, but even now it should help identify supply and demand trends and make some prudent decisions.

Added/changed:

  • Some minor optimizations
  • Added text flow around image in help pages
  • Can now use command line argument like "ostriv.exe -map level01" to start on specific map (mostly for dev purposes, but who knows)
  • Added help page for stone mining camp
  • Added a few more resource carry models
  • Improved construction workers logic (don't go with a gang of 20 to build a single cart parking)
  • Added options in cartwright to repair specific vehicles (or none)
  • Added category totals in resource stats

Fixed:

  • Roads could get weird after loading one save after another
  • Imported oxen were female and could give milk
  • Wagon sheds and farms could secretly breed animals
  • Crash when barber surgeon's patient didn't wait for him and died
  • Fallow fields could restore too much nutrients in some cases
  • Changing crop could immediately restore field nutrients
More from Ostriv

Other announcements

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In-game event13 Aug 2026Alpha 5 patch 9 hotfix 60Some people didn't like the game's slow start, so Alpha 6 will have an option to start with already built small settlement. This should let players jump a bit closer to "action". The camp start is still the default though. Another feature I have been teasing for many years now and it is finally taking shape: Before starting construction, you will be able to customize the building's appearance.…In-game event13 Jul 2026Alpha 5 patch 9 hotfix 59Most of the time was spent on Alpha 6 this time, so this update is not a big one. A couple more buildings have crept into the list of upcoming buildings. Religion is going to be a bit more than just a way to cross a population threshold. Finally you will be a real Ukrainian mayor who can't help but build lots of churches. As of now there's 24 new buildings confirmed for Alpha 6 and 4 more being…In-game event4 Jun 2026Alpha 5 patch 9 hotfix 58This update introduces a new little building which may become useful in later game. Let me know what you think about this kind of specialized market stalls when you try it. Added/changed: · Minor UI improvements · New building: Firewood stall · Added a few more personal log entry types · Local market info overlay now excludes reserved resources (more informative this way) Fixed: · Some textures…