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I Fetch RocksNewsPatch notes for 1.2.0.20
Game update

Patch notes for 1.2.0.20

I Fetch Rocks · published 13 Aug 2025, 11:27 UTC · build 19582087

All newsPlayers around this dateRead on Steam

- Fixed carbon plates sometimes getting stuck
- Fixed door button sometimes getting stuck and activating remotely
- Fixed text being mirrored on cables
- Fixed asteroid sometimes being stuck to ship after restoring save
- Fixed damage reporting not display on pad after using pad manual
- Fixed radiation damage only occurring in rooms where players are present
- Fixed starting tick where ship data could consider asteroid to be not tethered, when loading a save with a tethered asteroid.

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Game update4 Oct 2026Patch notes for 1.3.0.1Fixed oxygen sometimes failing to circulate between rooms at equal pressure.Major update29 Sep 2026Huge Hard Vacuum Update and Native Steam Frame SupportSpace gets more dangerous. This update features a new optional game mode called Hard Vacuum. In this mode each room becomes an environment that must be actively managed. Power hungry equipment now generates heat, which you'll need to control using the new heat exchangers, while micrometeorites can punch through your hull and cause pressure loss that must be managed on a room-by-room basis. This…Game update24 Aug 2026Patch 1.2.3.0 - Multiplayer Stability fixes.Lots and lots of multiplayer stability fixes, let me know how it goes in the comments or in the discord.