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Fief LordNewsUpdate on July 10
Game update

Update on July 10

Fief Lord · published 10 Jul 2025, 12:29 UTC · build 19175479

All newsPlayers around this dateRead on Steam

Change:

· One more villager at the beginning of the game. Originally there were two, but now when player upgrade the initial broken camp, a villager will appear. So, on the first day of the game, even without recruiting additional villagers, two archers and one builder can be equipped. (This reduces the pressure at the beginning. I think this change will make the game more friendly for players who are not familiar with the game, especially those who are entering the game for the first time.)

· When night falls, delay generating monsters by 3 seconds so that soldiers can return to the back of the walls in time. (This change can avoid unnecessary personnel losses that occur every night when the wall is too close to the monster spawnstone.)

More from Fief Lord

Other announcements

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In-game event15 Dec 2025Give player ranged firepowerAdd two new player-benefiting cards, Auto-Shot and Auto-Thunder, granting players automated ranged abilities. (I hope players can have more ways to achieve victory, so I am trying to expand player's ability.) ·Introducing two new special cards, featuring frequent refresh and bonus refresh, allowing players to refresh more frequently and pick more benefits. ·Now, after destroying a monster spawn…Game update10 Dec 2025Update on December 10th: Squirrels and dragonfliesAdded dragonflies, which only appear in summer ·Added squirrels, small creatures that are active in the forest except during winterGame update9 Dec 2025Updated on December 9th: add butterflyOptimized some AI of the builder to make its actions smoother ·Fixed a display bug regarding the spear orc that appeared after yesterday's update ·Added a new creature: butterfly, which only appears in spring