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Darkblade Ascent
News
Update v0.925
In-game event
Update v0.925
Darkblade Ascent
· published
2 Mar 2025, 13:33 UTC
· build
17565240
All news
Players around this date
Read on Steam
Changes:
Keybinds are no longer reset between sessions.
Keybinds now automatically unbind when trying to set an already set key.
Added Brightness slider in Settings > Video
Increased text legibility in many different places in UI.
Changed VFX when picking up crystals after finishing a room to be much less bright.
Reduced sound volume when hitting non-enemies with weapons.
Further performance optimizations across the board (maps, enemies, UI).
Completely revamped third room in Ashenfang Mountains.
Added support for Shader Model 5 for older GPU generations that don't support SM6.
Fixes:
Abyssal Rift portal can no longer spawn on enemies killed in the air.
Flawless Ascendancy boon now correctly activates after finishing a room without taking damage if the player took damage in the previous room.
More from Darkblade Ascent
Other announcements
All news
Game update
10 Nov 2025
Hotfix v1.03
Shield enemies can no longer spawn inside Abyssal Rifts.
Game update
26 Oct 2025
Hotfix v1.02
Fixes: · Added save game backup system. · Fixed an issue where the final boss would get out of bounds.
Game update
24 Oct 2025
Hotfix 1.01
Fixes: · Enemies Abyssal Rift in Caves (6th area in the campaign) will no longer get stuck in their spawn zone. · Gauntled modifiers no longer apply in The Hideout. Changes: · Turning off Head Bobbing in settings will also disable camera sway motion on strafing left and right.