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Darkblade AscentNewsUpdate v0.925
In-game event

Update v0.925

Darkblade Ascent · published 2 Mar 2025, 13:33 UTC · build 17565240

All newsPlayers around this dateRead on Steam

Changes:

  • Keybinds are no longer reset between sessions.
  • Keybinds now automatically unbind when trying to set an already set key.
  • Added Brightness slider in Settings > Video
  • Increased text legibility in many different places in UI.
  • Changed VFX when picking up crystals after finishing a room to be much less bright.
  • Reduced sound volume when hitting non-enemies with weapons.
  • Further performance optimizations across the board (maps, enemies, UI).
  • Completely revamped third room in Ashenfang Mountains.
  • Added support for Shader Model 5 for older GPU generations that don't support SM6.

Fixes:

  • Abyssal Rift portal can no longer spawn on enemies killed in the air.
  • Flawless Ascendancy boon now correctly activates after finishing a room without taking damage if the player took damage in the previous room.
More from Darkblade Ascent

Other announcements

All news
Game update10 Nov 2025Hotfix v1.03Shield enemies can no longer spawn inside Abyssal Rifts.Game update26 Oct 2025Hotfix v1.02Fixes: · Added save game backup system. · Fixed an issue where the final boss would get out of bounds.Game update24 Oct 2025Hotfix 1.01Fixes: · Enemies Abyssal Rift in Caves (6th area in the campaign) will no longer get stuck in their spawn zone. · Gauntled modifiers no longer apply in The Hideout. Changes: · Turning off Head Bobbing in settings will also disable camera sway motion on strafing left and right.