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REAL WEB LEGENDS: Carter's QuestNewsAct 2 Check-in
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Act 2 Check-in

REAL WEB LEGENDS: Carter's Quest · published 5 Feb 2025, 14:36 UTC

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Hello everybody, Goba here!

As you know from the credits, Act 2 is scheduled for release this year. As of now, I am on-schedule and things are going as planned. New mechanics and new features are already implemented, with more on the way.

So, how are things going? Without ruining the surprise, here are a few screenshots of what I've been working on!


One of the new dungeons, code named "Cathedral," is home to some of the most interesting and innovative gameplay Carter's Quest has yet seen. An old Wizard's temple, pre-Phyllubis, that holds secrets lost to time in the age of Homunculi. Most of all, however, it seems to hold new truths about people we've already met.


A new, highly-optimized crowd system, fit for the huge population density of the Elven capital of Iridopolis. In stress-testing, over 1000 characters have been able to appear on screen without breaking a sweat. This feature is in active development, but even early work has bore tastier fruit than I could have ever expected.


New enemies have already been created, with many more still waiting to be made. Emphasis is being placed on creating enemies that lend new textures to fights, forcing you to make more decisions in combat than before.


New storytelling possibilities have been unlocked with the new "bumper" system, that allows characters to interject seamlessly into gameplay. No more cutscenes taking control away for simple worldbuilding details!

All visuals are subject to change and refinement. Only a month into development and Act 2 is already shaping into an interesting experience. What I've shown you represents only a fraction of the work done, and let me just say on behalf of everyone who's seen it, you are going to be delighted by what's coming.

Thank you, everyone! Keep an eye out for new details coming later this year!

- Goba

More from REAL WEB LEGENDS: Carter's Quest

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Game update22 Sep 2026Act 2 hotfixFixed issue where dying during certain fights, saving and quitting to menu, and pressing continue from the menu, would place you in a glitched state at the center of the map · Fixed issue where the sticky hand could sometimes be unable to grab objectsGame update21 Sep 2026Act 2 HotfixAddressed a game breaking issue with the sticky hand, this was reproducible for everyone so if you played between 11PM EST and 3:30AM EST on September 20th-21st, you experienced this bug and it may have softlocked you.Game update18 Sep 2026Act 2 Patch 1 NotesAdded a direction indicator on turn cranks · Fixed problems with the camera in the Yooba editor · Added more autosave points · Fixed a black screen during the Kelly fight sequence · Lowered the volume of the quest tracker