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No-HiNewsV0.73.6
Game update

V0.73.6

No-Hi · published 3 Apr 2026, 20:20 UTC

All newsPlayers around this dateRead on Steam

V0.73.2

  • Added visual feedback for the weight system in the inventory.

  • Improved item selection text.

  • Added new items.


V0.73.3

  • Fixed item image issues.

  • Rebalanced Double Jump Boots: jump force reduction changed from 30% → 8%.

  • Fixed an issue where the pause menu would not open due to missing data serialization.

  • Created 2 out of 5 (estimated) post-Brunt tutorial stages.

  • Equipping/unequipping items from the inventory now correctly applies modifiers.

  • Added costs to item selection (visual polish still in progress).


V0.73.4

  • Added two new post-Brunt tutorial stages.

  • Reordered areas to ensure the tutorial appears correctly.

  • Fixed items that could cause bugs (generally due to missing modifier descriptions).

  • Fixed a bug where the boss could cancel its death animation, becoming immortal.

  • Made the tutorial door modular so it can be used across all linear areas.

  • Added tutorial signs to the "TutorialSlide" area.

Items

Odium Mask

  • Jump Force: 0.625 → 0.575

Hurry Boots

  • Jump Force: -8% → -9%


V0.73.5

  • Pressing ESC no longer closes the item selection (which could trap the player in a special stage).

  • Merged duplicate functions triggered by the ESC key.

  • Fixed missing player landing VFX.

  • Music now resets correctly upon death.

  • Prevented player animations from triggering after death.

  • Added slide VFX.

  • Removed most debug elements from the game.


V0.73.6

  • Added a sound system for bosses.

  • Added temporary sounds for the Hare (testing purposes).

  • Replaced the hint collectible sprite.

  • Implemented a system that provides one hint per lobby (allowing multiple hints per stage within the same object).

  • Added a test hint object to the lobby.

  • Fixed an issue where progress was not being saved.

Stages

RF_19

  • Fixed the "Brick" spike that was not breaking.

Juggling Balls

  • Fixed an issue where the environment overlapped in front of the ball.


Upcoming

  • SFX review

More from No-Hi

Other announcements

All news
Game update20 Oct 2026Minor Patch - Pogo buff-Pogos has been buffed when you are with low vertical speed. This makes easier to pogo in all circunstances.Major update18 Oct 2026Next Fest demo build patch notesNew · New lighting: sun and moon with a day and night cycle, character and scenery shadows, rim light and light shafts. The world reacts to the time of day. · Options: Gameplay tab with camera shake, rumble, screen effects, dialogue speed and font size, minimap opacity and language. Video tab with VSync, FPS cap and brightness. Reset per tab. · Quick restart after death: hold Jump, or R on keyb…In-game event28 Aug 2026Pre Event UpdatePatch Notes - V0.78.0 Out now for Linux and macOS. - Environment - · Breakable scenery objects. · Lighting, focus and framing system for dialogues. · Rabbit City scenery added to all 23 stages. · New NPC Larry from Rabbit City. · River Forest scenery reviewed and updated. · Added pre-boss dialogues. · New Battle track for Rabbit! - Mechanics - · Platforms with only one active side (player passe…