Hey heroes!
Enjoy the new update for Gunstoppable, which features new content, improvements, and bugfixes. Thank you everyone for playing and helping improve the game!
Added Fiery Speedometer effects when hitting higher speeds
New Attachment - Critical Velocity
New Challenge - Top Speed
Enemy balancing - increased enemy health scaling after stage 12
Player balancing - increased grapple range, adjusted rocket recoil, damage radius scaling, katana
Tons of UI improvements, including: kill crosshair, level number, damage numbers, weapon ammo, menu transitions, and more
Fixed critical bug being unable to click anything after pause -> end run
Dozens of other bugfixes and improvements
More bosses and upgrades coming soon!
Sincerely,
Salaar and Gabriel (CAGE Studios)