
Thank you all for participating in playtests and demo! As all the feedback is very important to us, please consider leaving a review on the Mr. Nomad Demo Steam Page:
For all of you who would like to be more involved in the production, we kindly invite you to join our Discord server. Our core team consists of only three people, but we do our best to provide the best gameplay possible. If you have any suggestions, please consider joining our Discord — we collect all feedback to help ensure the development goes in the right direction. :)
More information about he production is about to come!
Demo changelog:
v0.12.8
Fixed: A lootbox bug that caused the UI to remain visible even after the player had already collected all the items
Fixed: Multiplayer inventory bugs that caused troubles with client’s inventory after joining to another game
Changed: Slightly increased drop rate of plastic items
Improved: The Tesla tower will now visually indicate that it is working and drawing power
Fixed: Several multiplayer bugs and errors
Changed: Increased the number of hotbar slots
Changed: Decreased the cost of the inventory expansion skill
Fixed: Player movement bug that allowed jumping over large rocks and unintended objects
Fixed: Buildings can no longer be placed where they obstruct players
Changed: Rebalanced shooting to normal bones of zombies
Changed: Adjusted underground pillar visuals
Changed: Redesigned underground support point visuals
Changed: Rebalanced fuel item drop from distributors on the mission map
Changed: Adjusted mission post-processing settings and refined some shader materials
Improved: Shortened delays between voice-overs
Added: Full Chinese language support (Simplified/Traditional)
Got any questions, suggestions or feedback? You can also let us know in the comments!
Truly yours,
Rejected Games