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Mr. NomadNewsDevlog #7 – Playtests Are Now Live!
Steam news

Devlog #7 – Playtests Are Now Live!

Mr. Nomad · published 21 Aug 2026, 21:15 UTC

All newsPlayers around this dateRead on Steam

Hi everyone,

We have some big news to share Mr. Nomad playtests are now available!

If you want to get your hands on the game and see what we’ve been working on, now is your chance. You can sign up for the playtest directly on the Steam page by clicking the “Request Access” button.

We’re really looking forward to seeing what you think

What can you expect from the playtest?

The current build gives you a first look at several of the core systems we’re working on for Mr. Nomad.

Drive the RV

You can finally get behind the wheel!  The RV is an important part of travelling through the world and will eventually serve as your mobile base. In the playtest, you’ll get an early look at the driving system and how the RV fits into the gameplay.

Defend the Sawmill

One of the main activities in the playtest is defending a sawmill against Zombies.

You’ll be able to build defensive structures and traps around the area and prepare for waves of enemies. It’s our take on a tower defense system, but integrated directly into the world of Mr. Nomad.

Build Your Bunker

You’ll also build a bunker base.

Your bunker is more than just a place to hide. It will eventually become the center of your operations, where you’ll manage resources, build new structures and prepare for what’s waiting outside.

Rebuild the World

The world of Mr. Nomad has seen better days.

In the playtest, you’ll be able to help rebuild some of the destroyed infrastructure. One example is rebuilding a bridge that will allow you to access previously unreachable areas.

This is still an early build

One important thing before you jump in: this is an early build of Mr. Nomad.

A lot of the systems are still being developed, changed and tested. Some things may be rough around the edges, some features are still missing, and you’ll definitely encounter things that we haven’t had time to polish yet.

The full version of the game will be much bigger.

We’re working on expanding the world, adding more locations, enemies, building systems, crafting, progression, missions and plenty of other features that aren’t part of this playtest yet.


That’s also why these playtests are so important to us.

We want to see how you play the game, what works, what doesn’t, and where we can improve. Your feedback will help us shape the game as we continue working towards the full release.

Ready to jump in?

Head over to the Steam page, request access to the playtest and let us know what you think.

And if you enjoy what you play, don’t forget to wishlist Mr. Nomad on Steam. It really helps us out.

Thanks for being here and for helping us build the game.

See you in the wasteland.

More from Mr. Nomad

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Steam news4 Jun 2026Mr. Nomad Playtest Sign-Ups Are Now Open Again!Greetings, Nomads! We’re excited to announce that applications are now open again for limited access of Mr. Nomad playtest! This is your chance to experience the game with other testers before anyone else and help shape its future. We’re looking for enthusiastic players who are eager to provide feedback and contribute to making Mr. Nomad the best it can be. After our previous playtest session w…Community23 Apr 2026Dev_log #6 – The Camper and Map TraversalHi, In this devlog, we want to take a closer look at a system we’ve been working on recently driving the van. From the beginning, it was clear to us that we didn’t want to turn this into a typical open-world experience where you just move from marker to marker. The camper is not meant to be just a vehicle. It’s a mobile base that changes how you approach exploration and defense. Not Just Point…Community5 Nov 2025Important announcement!IMPORTANT ANNOUNCEMENT It’s been over two months since we released the Mr. Nomad Demo for public testing, and we want to say a big Thank You to everyone who played and shared feedback with us! Your thoughts and suggestions have been very valuable and helped us shape the direction of the game. We’ve listened carefully and we are planning to make huge changes to the final concept of Mr. Nomad. Be…