Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
MIO: Memories in OrbitNewsPatch 2 now live!
Community

Patch 2 now live!

MIO: Memories in Orbit · published 12 Mar 2026, 12:05 UTC

All newsPlayers around this dateRead on Steam

PATCH NOTES

Hard locks

  • Death on Anra after opening the door, if the player quits the game after Halyn’s cutscene without taking the checkpoint.

  • Accessing the Vault area without the Flowing Striders and then taking the checkpoint.

Soft locks / can be resolved by returning to the menu

  • Reaching the big fly arena without the hook.

  • Reaching certain platforms in the flashbacks.

  • Complete disappearance of Ancile & Targa, leaving the player stuck in the room.

Other fixes included

  • Fixed Spanish localization.

  • SFX fixes.

  • Credits update.

  • Invisible killzone in Promenade.

  • Added the holographic planet in the true ending.

  • Various fixes: flowing steps, Plums disappearing during Saw Long chase, elevators, pearls in The Pit, incorrect name for Mel at the end, Flora’s corpse, Goliath disappearing, etc.

QoL improvements and balancing

  • Elevator automatically unlocked after the first encounter with Halyn.

  • Added “unsafe” zones to prevent death loops (avoid blocking respawns).

  • Balance changes: adjustment to the perfect Sharpened Hairpin, adjustements to negative modifiers.

  • Keyboard fixes for Flowign Striders.

  • Promenade's overseer moved.

More from MIO: Memories in Orbit

Other announcements

All news
Major update6 Feb 2026Patch 1.2 is live!This is our very first update since launch, and we want to start by saying a huge thank you for all the love, feedback, and support you’ve shown MIO: Memories in Orbit so far, it truly means the world to us. 🫶​ Patch 1.2 focuses on quality-of-life improvements, gameplay and balance tweaks, and a wide range of bug fixes aimed at making your journey through the station smoother, clearer, and mor…Community3 Feb 202610 Essential Tips Before You Dive Into MIO: Memories in OrbitMIO: Memories in Orbit isn’t just another sci-fi metroidvania: it’s a test of skill, patience, and curiosity. Set aboard the sprawling Vessel, this handcrafted adventure demands precision platforming, strategic combat, and a willingness to experiment with powers and modifiers. Every choice matters, every shortcut counts, and every boss fight feels like a choreographed dance. Before you dive in,…Sale28 Jan 2026Get 28% off (for a limited time) with our MIO & Dead Cells bundle!MIO: Memories in Orbit and Dead Cells: two unforgiving adventures, one bundle! 💫🖌️ Get both games together with a 28% discount :