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Witch's Lounge PlaytestNews2026-02-12 PLAYTEST UPDATE
Game update

2026-02-12 PLAYTEST UPDATE

Witch's Lounge Playtest · published 12 Feb 2026, 16:55 UTC · build 21905162

All newsPlayers around this dateRead on Steam

2026-02-12 PLAYTEST UPDATE

Gameplay

  • Added color differentiation to the indicator gauge based on judgment results.

  • The judgment timing is now calculated based on input timing rather than frame cycles, resulting in more consistent judgment feedback regardless of frame rate during gameplay.

Track Pattern Changes

  • Machine Heaven 160 - Normal: Level changed from 7 → 9.

  • High High - Hard: Adjusted sections that were excessively difficult compared to the displayed level.

  • Tap Tap Tap - Easy: Pattern revised, level changed from 1 → 2.

  • Dokkaebi Dance - Easy: Pattern revised.

  • Let us dance today - Extreme: Pattern revised.

  • Let us dance today - Easy: Pattern revised, level changed from 3 → 1.

  • The one wish - Easy: Pattern revised.

  • All existing Level 3 and 4 patterns (excluding the ones listed above) have been adjusted to Level 4.

  • All existing Level 1 and 2 patterns (excluding the ones listed above) have been adjusted to Level 3.

  • Sync adjustments have been made to the “Halv - OMG” pattern.

  • Fixed a bug where the track level displayed as “10” upon entering the tutorial.

Pattern Team Comment

With today’s update, previous Level 3 and 4 patterns have been unified into Level 4, and previous Level 1 and 2 patterns have been unified into Level 3. Some existing patterns were revised, and new Level 1 and 2 patterns have been newly created.

There have been many opinions stating that lower-level patterns were too difficult, and internally we also concluded that the current beginner-level patterns were not functioning properly as entry-level content.

Additionally, patterns that were excessively difficult relative to their displayed level or frequently caused unintended visual/indirect issues have been adjusted.

In the current beta test version, no record resets will occur due to pattern modifications. However, this may change depending on future circumstances, and we ask for your understanding.

Your feedback on patterns greatly helps us create better charts.

We welcome your honest opinions.

For detailed changes, please check the full update notice.

Features

  • Cloud Save Improvements

    • Fixed a process in the cloud save system that could potentially result in data deletion.

    • Prevented unintended data deletion caused by platform switching.

  • In 4-key mode, the default setting for the Direction Sub Key has been changed to the arrow keys.

Bug Fixes

  • Fixed an issue where controls did not function properly under the 8-key setting.

  • Fixed a bug where tap inputs were duplicated on the ‘J’, ‘L’, and ‘;’ keys.

UI

  • Adjusted the position of the key guide UI at the bottom of the track selection screen.

  • Added an explanation regarding offset settings.

    • The offset calibrator is currently under development.

    • Changed the adjustable range in offset settings from ±300ms → ±120ms.

More from Witch's Lounge Playtest

Other announcements

All news
Game update4 Sep 2026Hot Fix (2026-08-05 05 : 15)Fixed an issue where some localized text was not displayed correctly during conversations.Game update4 Sep 2026Witch's Lounge v0.0.8.1 Update* We will improve an issue where some CJK fonts are not displayed correctly in certain situations. * Fixed an issue where localization was not applied to some UI elements. - Fixed a bug where the settings window would intermittently stop responding or malfunction. - The speed setting will now use a system similar to the fixed speed multiplier method. - This ensures the same game speed based on…Game update26 Aug 2026Bug FixFixed an issue where tiny dots were intermittently displayed along the route being played. · Fixed an issue where input became unavailable after retrying from the results screen and returning to the results screen again. · Fixed an issue where some data was not being registered on the leaderboard. · Fixed an issue where the star effect did not trigger when starting a track.