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Sector SpaceNewsVersion 0.5.8.4 - 8 Feb 2026
Game update

Version 0.5.8.4 - 8 Feb 2026

Sector Space · published 8 Feb 2026, 21:31 UTC

All newsPlayers around this dateRead on Steam
  • Better error logging and handling, thread label and current date-time of exception is now written to log.
  • Changes to thread pacing to reduce drift and congestion issues experienced by some users, uses significantly less CPU time now.
  • Changed VSync implementation should take over render timing, disabled by default and not recommended for low resource systems!
  • Fixed players spawning at last Derelict station rather than last friendly active station.
  • Fixed Divine modifier jump drive recharge stat not applying.
  • Fixed issue where player derelicts would respawn when self destructed.
  • Fixed general issue with modifiers that don't apply bonuses after the gear stats are applied (out of order modifier).
  • Fixed gate placement logic, had wrong compare value order for min and max gate jump distances.
  • Fixed asteroid and debris textures not loading with correct texture scaling mode.
  • Fixed weapon mounts not going transparent when cloaked.
  • Removed double left click to autopilot on radar, right click still functions.
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