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ZOMVIRUSNewsZOMVIRUS UPDATE 2
In-game event

ZOMVIRUS UPDATE 2

ZOMVIRUS · published 15 Jan 2026, 06:20 UTC · build 21504693

All newsPlayers around this dateRead on Steam

Hello,
this is Jooyoo, the developer of ZOMVIRUS.

We’re back with our second update.

We received a lot of feedback saying that reloading felt difficult.
So we decided to make it easier.

Let’s take a closer look at what’s new.

1) Reload Option Added

# Realistic / Automatic Settings

Reloading has been divided into Realistic and Automatic modes.

  • Realistic

    • Works the same as before.

    • Insert the magazine, then rack the slide or bolt to chamber a round.

  • Automatic

    • Simply insert the magazine and you’re ready to fire.

    • No extra actions required.

# Faster Combat

In situations like defense modes where zombies rush in,
using Automatic mode can make combat easier.

If you enjoy hardcore gameplay,
try Realistic mode instead.
Can you clear it?

2) Reload Guide Added

# Action Position Indicators

Previously, it was difficult to tell:

  • whether the weapon was out of ammo

  • whether the slide had been racked

We added a reload guide system that clearly shows the current state at a glance.

With clear visual guidance on what action to take and when,
manual reloading becomes much easier to learn.

3) Bug Fixes

# Tutorial Not Displaying on First Launch

We received reports that the tutorial was not starting.

After investigation, we found that the tutorial was running,
but the TV UI was not switching to the tutorial screen.

This issue occurred due to differences between PC and standalone VR devices.

We apologize to our Meta users.
This bug only affected the Meta platform.

The issue has now been fixed.

# Zombies Running in Place

We discovered an issue where zombies would run in place when hit.

They were unable to recognize who attacked them,
causing them to keep running on the spot without moving.

This has been fixed so zombies can now properly recognize attackers
and react correctly.

We will continue to improve the game based on your feedback.

Thank you for your continued support.
We appreciate your interest in ZOMVIRUS.

More from ZOMVIRUS

Other announcements

All news
In-game event11 Feb 2026ZOMVIRUS UPDATE 5ZOMVIRUS UPDATE 5 - Bug Fixes & Gameplay Improvements Hello, this is Jooyoo, the developer of ZOMVIRUS. We’re back with Update 5. As mentioned previously, this update focuses mainly on feedback received from players. Here’s a summary of the work completed over the past week. 1) Updates 1-1) Default Language Based on System Settings When starting the game for the first time, the default in-game…In-game event4 Feb 2026ZOMVIRUS UPDATE 4ZOMVIRUS UPDATE 4 Hello, this is Jooyoo, the developer of ZOMVIRUS. We’re back with the fourth update. I originally thought I could finish this update within a week, but while testing together with multiplayer features, more bugs appeared than expected. As a result, I’m back after two weeks. During that time, I received a lot of feedback, and I’ll be addressing them step by step through future…In-game event21 Jan 2026ZOMVIRUS UPDATE 3ZOMVIRUS UPDATE 3 Hello, this is Jooyoo, the developer of ZOMVIRUS. We’re back with the third update. This update addresses several points based on player feedback. Let’s take a look. 1) Magazine Recovery Previously, removing a magazine meant it was consumed permanently. With this update, magazines can now be recovered. Bring the magazine close to your body, and your ammo count will increase. 2…