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ZOMVIRUSNewsZOMVIRUS UPDATE 5
In-game event

ZOMVIRUS UPDATE 5

ZOMVIRUS · published 11 Feb 2026, 09:03 UTC

All newsPlayers around this dateRead on Steam

ZOMVIRUS UPDATE 5

- Bug Fixes & Gameplay Improvements

Hello,
this is Jooyoo, the developer of ZOMVIRUS.

We’re back with Update 5.

As mentioned previously, this update focuses mainly on feedback received from players.
Here’s a summary of the work completed over the past week.

1) Updates

1-1) Default Language Based on System Settings

When starting the game for the first time,

the default in-game language is now automatically set based on your device’s language settings.

No more manual language configuration required.

1-2) Melee Weapon Adjustments and Additions

  • Wire Bat removed

  • Sledgehammer added

  • Nail Bat model updated

An issue causing lag when using certain melee weapons was identified.
The affected weapon has been removed, and adjustments and new weapons have been added instead.

Try defeating zombies with the new weapon.

2) Bug Fixes

  • RPAM description error fixed

  • Ending scene clear issue fixed

After clearing Stage 13, players can now properly exit the ending scene.

An event was accidentally omitted during renewal. Apologies.

  • Stage 10 floor collision issue fixed

Added a recovery feature that returns players to the starting point if they fall out of the map.

Thank you for the feedback.

  • Fixed an issue where ranged zombies could attack through obstacles.

3) Closing

That concludes Update 5.

There is still more feedback to address, so development will continue immediately.

If you experience any issues or have suggestions,
please leave them on Discord or in the comments.

Thank you to everyone who continues to play.
See you in Update 6.

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