Super tiny one here, but with two important fixes.
- The game now correctly pauses when the steam overlay is triggered
- Added a provisional guard rail to ensure victory triggers if the game gets into a state where the wave is over 20. Some players have reported getting stuck on "Wave 21" where the final boss is defeated and the clock just ticks forever.
If anyone is able to share logs from being in this state it would be much appreciated. Reach out on discord!
Thanks all,
Marvin Wizard