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Space TalesNewsTHE KILL BOTS ARE HERE
Community

THE KILL BOTS ARE HERE

Space Tales · published 15 Dec 2025, 10:37 UTC

All newsPlayers around this dateRead on Steam

Commanders, strap in. This one's big.

We've been cooking something behind the scenes for a while now, and it's finally time to pull back the curtain. Say hello to your new nightmare.

THE KILL BOTS

Something is wrong. These things shouldn’t exist. They appear out of nowhere. No warning signs.

When our scouts finally made visual contact, what they found was unsettling. They are like a child’s dream that has been twisted into a nightmare. But the Kill Bots are very real. And they hit hard. Harder than the Nexera even.

They're not in the archive. These machines don't match any known civilization in IPE records. Their origins? Unknown. Their energy source? Something that shouldn't exist, an infinite power supply running on tech that doesn't belong in this galaxy. And the creepiest part? They look like they crawled straight out of our memories of a classic horror flick. Retro. Menacing. Wrong.

They teleport in. They teleport out. And they do not negotiate.

NEW MECHANICS: THE BASTION! FORGET EVERYTHING YOU KNOW

If you've been breezing through Nexera waves by turtling up and waiting for the swarm, that strat is dead. Sorry.

In game, the Kill Bots don't come to you. They're already there. Scattered across the map in fortified clusters we're calling Bastions. You'll find small ones, big ones, and absolute chonkers of a tank that'll make you sweat.

You need to clear every unit in a Bastion, then land a Hub to pacify the area. If you don't finish the job? They respawn. Forever. Until you do.

And here's where it gets spicy, Bastions don't sit around waiting. Every single one has its own timer, and when that timer hits zero, they start marching toward your base. You're not defending anymore. You're attacking. Constantly. On multiple fronts. Expand or die.

Oh, and spamming recruits? Not gonna cut it this time. Every Kill Bot unit is designed to hard counter your IPE roster. You'll need to scout, adapt, and bring the right composition to each Bastion or get absolutely rolled. This is tactical RTS the way it's meant to be played.

WHAT THIS MEANS FOR YOU

No more passive play. Offense is mandatory now. Bastions will keep you juggling priorities across the entire map, timers will punish you for being too slow, and hard counters will force you to actually think about what you're building. We wanted to push you out of your comfort zone, and honestly? We're pretty proud of how this turned out.

ONE MORE THING

The Kill Bots are our version of what excites an RTS fan! But we couldn’t have done it without you. Every piece of feedback, every bug report, every hype comment in the Discord keeps us going. You believed in Space Tales early, and we don't take that for granted. We're building this thing together, and that means everything to us.

Thank you. Seriously.

Now gear up. The Kill Bots are coming, and they don't know mercy.

See you on the battlefield.

The Space Tales Team

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