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WRITHINGNewsUpdate 1.0.13 Better Weapon Scrolling
Game update

Update 1.0.13 Better Weapon Scrolling

WRITHING · published 12 Dec 2025, 01:38 UTC · build 21156031

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Man, sometimes you think you've finally fixed something and then something else breaks in the process. Either way I thought I'd get this out there for now.

What's new?

  • The game now checks to see if the current weapon is available and if not it will either fallback or skip depending on the last scroll direction (except with designated hotkeys).

  • Due to the new scrolling system, the machine gun now has to have it's own designated hotkey or else it gets very angry.

  • Changed the remapping menu to get ready for rebinding different devices. I'm still working on it.

  • Silent update 1.0.12 fixed blood persisting due to a very early attempt at adding blood like a year ago. Also non-fleshy objects no longer bleed. Might aswell say this here.

More from WRITHING

Other announcements

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Game update6 Jul 2026Patch v1.1.1Patch Notes - Fixed an issue where the admin key would not be added to the inventory since v1.1.0 - Added a cheat code panel to the pause menu. no hints for what they are (except that one...) but there are a couple codes. That's all for now and thank you. rednalhgihteidCommunity10 Apr 2026Demo UpdateNothing too crazy but it showcases some of the new v1.1 features, plus demo options and progress is now saved. This should hopefully be the last time I will need to touch the demo build.Game update17 Mar 2026Surprise Monday Night Update v1.1.0New "Features" and Stuff · 3 new characters to choose from with minor gameplay changes for each of em. For an example, Dougan, his hud, and his weapon sprites were originally "scrapped". · Implemented support for XBone controllers. · Replaced intro and outro cut scenes with playable scenes. The intro is just more of a tutorial if anything. I never liked pulling you out of gameplay unless it's n…