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WRITHINGNewsSurprise Monday Night Update v1.1.0
Game update

Surprise Monday Night Update v1.1.0

WRITHING · published 17 Mar 2026, 08:48 UTC · build 22376062

All newsPlayers around this dateRead on Steam

New "Features" and Stuff

  • 3 new characters to choose from with minor gameplay changes for each of em. For an example, Dougan, his hud, and his weapon sprites were originally "scrapped".

  • Implemented support for XBone controllers.

  • Replaced intro and outro cut scenes with playable scenes. The intro is just more of a tutorial if anything. I never liked pulling you out of gameplay unless it's needed.

  • Updated the main menu. There is now different random backgrounds and some new buttons. I also needed get rid of my custom buttons for future-proof editable ones,

  • New "Extras Hub" for future maps and content. These maps are intended to be played when you get better equipment because they will be hard and enemy locations will be cheap, evil and cramped.

  • Added slight smoothing to camera movement when using keys.

  • Fixed missing collisions/textures.

  • Fixed crouching bugging out on scene changes.

  • Adjusted/changed various SFX.

  • Some new enemy locations, nothing crazy.

  • New store and library art.

Words

I hope that everything loads correctly for you all, I've tested adding new options without having to make a new save file and it seems to be working correctly for me. Many of the new features required editing and fixing existing code, it sucked. There is a bunch of systems that intertwine with each other and it's taken weeks to make sure everything works again.

I don't really like the idea of taking space your news section unless I got something for you, so sorry for the silence. Maybe that's a bit detrimental on my side but that's my stance on this kind of stuff.

More from WRITHING

Other announcements

All news
Game update6 Jul 2026Patch v1.1.1Patch Notes - Fixed an issue where the admin key would not be added to the inventory since v1.1.0 - Added a cheat code panel to the pause menu. no hints for what they are (except that one...) but there are a couple codes. That's all for now and thank you. rednalhgihteidCommunity10 Apr 2026Demo UpdateNothing too crazy but it showcases some of the new v1.1 features, plus demo options and progress is now saved. This should hopefully be the last time I will need to touch the demo build.Game update15 Dec 2025Sunday Night Update 1.0.14I wanted to get this one out before midnight, I don't like being sidetracked for too long but things are a bit chaotic this month. I don't know how I feel about the new options but they're now there. What's New · V-sync option added, requires restart. · Framerate cap added, it's a slider that ranges from 15-120 and unlimited. · Pain "Flash" now has more frames and the screen turns more red upon…