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Core Of MagicNewsPatch v1.02
Game update

Patch v1.02

Core Of Magic · published 6 Aug 2025, 00:32 UTC · build 19491195

All newsPlayers around this dateRead on Steam

overall changes:

-Added skeletons to magic woods

-Added a buy sound when purchasing items

Quest changes:

- The introduction quest now rewards 300 gold.

- The thief quest now rewards 1000 gold.

- Dragon Quest now rewards 1500 gold.

Item Changes:

- The bunny ring and some other starter items have changed level requirements.

-Increased gold diamonds to 750 gold

-Reduced Galwyn's gambling prices

-Dropped potions now have a VFX shine effect added.

-Added a unique item I forgot to add

-Added low-level rare items: 2 maces / 2 tunics / 2 wizard hats

More from Core Of Magic

Other announcements

All news
Game update15 Sep 2026Patch v 1.13b- Skill functioning overhaul and skill unlocking + moreThis patch puts more polish on the game and how the world interacts with the player Skills: -The skill tree has been completely overhauled; all skills now have base damage, and +skill items no longer directly add additional damage to the standard base damage of the player; instead, they increase the skill level of the skill itself, increasing the damage of the skill. -Skills that become availab…Game update25 Aug 2026Patch v1.13 - Randomized item statsPlease take note that since some items now have randomized stats, you need to drop them on the floor and pick them up for certain stats to reapply and roll properly if you have an older patch version of the item. Item updates: -Items can now randomize with health, mana and resistance stats -added new items to the game -Added strength, Vitality, Energy, Magic item stats Overall updates: -Updated…Game update4 Jul 2026Patch v1.12 – Attributes updateDiscord is now available! -Players now can distribute 6 stat points as a reward per level to make levelling feel more rewarding. -Items like armor, belts , helms, gloves, and boots need a minimum strength requirement. -Some higher-level weapons now also need additional magic, energy or strength requirement. -Each stat type increases the damage; for example, energy increases cold damage, and vit…