This update was primarily focused on addressing some issues that were currently bothering me. Hopefully, these are good QOL changes all around!
- Fixed the elevator light shining through the floor on lower resolutions
- Fixed the fullscreen bug where the game wouldn't launch at a proper resolution
- Made the jumpscare render on a separate layer so it no longer gets obscured by surrounding objects
- Updated the game icon logo for consistency
- Fully synced up the intro cutscene visuals to the sounds
- Further tweaked the camera for a better UX