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Cataclysm WarsNewsPatch 1.3; Wave Defense, Skirmishes and New Units!
Major update

Patch 1.3; Wave Defense, Skirmishes and New Units!

Cataclysm Wars · published 13 Jun 2025, 22:13 UTC · build 18862366

All newsPlayers around this dateRead on Steam

Just as promised, we come to you with our new update which contains 4 wave defense maps, 3 skirmishes and 8 new units to use in both new modes. All of this entirely free for current owners of Cataclysm Wars! Alongside it we also plan to have a demo out for anyone not having the game looking to try it out.


This has been an amazing process for our team and we wanted to thank everyone for all the support we've received on our very first game. We will of course keep supporting the game in case feedback or bug reports come in, but CW is now considered entirely complete, and we will focus on future projects we may soon reveal more on.In the meantime, enjoy the update, this changelog of all we've added, as well as the many many memes the team has made while developing the game.

  • Added Wave Defense mode, alongside 4 maps on which to fight against overwhelming odds.

  • Added 3 Skirmish missions showcasing other sides of the conflict, one playing as the fearsome Imperial Guard, another confronting a strange new enemy, and the last showing more of Cataclysm Wars' tabletop game roots by adapting a module from it into the game!

  • Added 8 new units present in both Wave Defense and Skirmish, amongst them the fearsome Steam Golem, Royal Sharpshooter Teams and Rocket Launchers.

  • Game size noticeably reduced yet again.

  • Further optimization done on most parts of the game.

  • Added an indicator for Guard Mode showing when units are on the defensive.

  • Map now has a gradient between the paper-style "fog of war" map and the discovered standard map.

  • Barks now scale with the current camera zoom level.

  • Unit upgrades are now saved on a per-level basis.

  • Enemy units attacking your forces are revealed from the fog of war.

  • An option has been added for the camera to follow enemy units during their turn if desired.

More from Cataclysm Wars

Other announcements

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Game update11 Jul 2026Patch 1.7Just a small update addressing a player feedback we recently got concerning an edge case in Mission 3. Alongside this we've taken the liberty to update the game to the latest Godot version. Here is the full list of changes: · Fixed Rate Mission 3 ("Seeds of Trouble") bug caused by killing Ratfolk cavalry after wiping out bandits. · Updated the game to Godot 4.7, improving performance and stabil…Game update21 Feb 2026Patch 1.6After recent retesting we've observed that some mission triggers have been broken in a previous update. We apologize for any possible inconvenience this has caused. We've fixed them and further improved the game's performance and startup time. Here is the full list of changes: · Fixed incorrect triggers on some missions, including campaign and survival. · Fixed various minor trigger ordering is…Game update5 Jul 2025Patch 1.5Another small hotfix for various issues reported by our players, here is the full list: · Dialogue trigger on Imperial mission 3 and 4 fixed. · Soundtrack for the same missions fixed. · Fixed a possible bug when selecting an allied unit.