Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Shadowstone PlaytestNewsShadowstone 0.5.0 Update
In-game event

Shadowstone 0.5.0 Update

Shadowstone Playtest · published 24 Apr 2026, 19:58 UTC · build 22932234

All newsPlayers around this dateRead on Steam

What's New

NEW HUD CHANGES

Implemented a layout reorganization, including:

  • Hero portrait and game information moved to bottom left of screen

  • Spell cards now centered

  • Party bar anchored to only top left with health stats underneath

  • Lives anchored top right

35 New Runes

New runes added at every rarity level. Potential runes include:

  • "When you start your turn with at least 1 strength, Inflict Curse to the closest monster." Common Rune

  • "When you Charge, create a random mushroom in each tile you exit." Uncommon Rune

  • "When you have Decay, Heal 2 after each move." Rare Rune

  • "At the start of your turn, if no monster has Expose, Inflict Expose 1 on each monster." Epic Rune

  • "When you are attacked by a Provoked Monster, take no damage." Legendary Rune

Act 2 Boss Rework: The Dark and Bright Apostates

  • Mechanical Streamlining: Redesigned the encounter to reduce mechanical bloat and improve combat flow.

  • Balance Adjustment: Reduced overall difficulty to better align with the design philosophy introduced in the Revenant update, while maintaining a unique challenge for players.

Sand Biome Update

  • New Biome Identity: Decay and Displacement.

  • Enemy Iteration: Cactus and Mummy enemies have been redesigned to better reflect the new biome identity.

  • Updated Hazards: Biome hazards have been tuned to scale effectively, offering a significant challenge for Heroes in later Acts while adhering to the core theme.

Shrines

  • Cat Shrines, Wolf Shrines, and Monkey Shrines now have a random chance to appear in normal and hard rooms. Interact with each type of Shrine to discover their effects.

UI/UX

  • Skip button is now instantaneous, and no longer requires a confirmation click.

  • AoE reticles will now have a subtle VFX pulse every 8 seconds.

Bug Fixes

  • Fixed an issue with certain potions causing character models to stretch and distort.

  • Fixed an issue where pressing Tab when controlling multiple Heroes was not selecting them in the expected order.

  • Fixed an issue where the incorrect Rune VFX was appearing beneath the Revenant boss.

  • Fixed an issue where Heroes were remaining with the downed aura after reviving when the previous room was completed during the same round a Hero actor was defeated.

  • Fixed an issue where a bright light was obstructing gameplay on the 'Coast' biome.

  • Fixed an issue where Berserker's 2nd upgrade for Fling was not highlighting the correct action.

  • Fixed an issue where Pyromancer's name was not appearing in a single line in Hero Select screen.

More from Shadowstone Playtest

Other announcements

All news
Community10 Sep 2026Shadowstone | 0.9.0 UpdateWhat’s New Talent Trees · We've overhauled our hero metaprogression from a linear track of rewards to a series of hero-specific talent trees. · Each talent tree consists of 25 rewards that you unlock over time, and offer a mix of variety upgrades (adds more content to pools) and power upgrades (gives you a leg up on future runs). You must play a hero in at least one run to unlock their talent t…Community9 Sep 2026Shadowstone | Hero Feature: The WitchThe heroes of Shadowstone all share the same responsibility to survive, but each are equipped with unique abilities that can be enhanced the further you delve into the biomes of the Sunderlands. Hexer, healer, and master of mushrooms The Witch is a support-focused Hero that has a wide array of tools for any situation. While healing can be their main focus for helping their party, they can also…Community8 Sep 2026The Heroes of ShadowstoneThe world of Shadowstone is no place for comfort, and you’ll need every trick in the book to survive the horrors that await. Fear not, for there are heroes that you can call upon to harness their power… for now. They are: · The Witch: Heal, hex, and support your allies with a bevy of mushrooms and magic. · The Ranger: Support allies and snipe your enemies from a distance. · The Pyromancer: Burn…