
Hello everyone,
This update focuses on improving gameplay responsiveness, stability, and battlefield readability across several core systems of Broken Crown.
Here’s what has been improved in the latest build:
Gameplay & Units
Improved unit thinking and combat behavior
Refined pathfinding performance for large-scale battles
Fixed explorer wandering issues
Improved troop movement consistency
Units scaled down by 25% to improve battlefield clarity
Camera & Controls
Fixed camera rotation limits
Improved zoom behavior
Buildings & Economy
Workers can now properly repair damaged structures
Save / Load System
Enhanced save/load reliability and structure
Maps & Visual Readability
Improved environmental polish across maps
Better terrain detail and immersion
General battlefield readability improvements
Coming next
Minimap click-to-move support
Additional troop movement refinements
These updates are part of our ongoing effort to make large battles feel clearer, smoother, and more tactical.
Thank you for following the development of Broken Crown. More updates coming soon.