Changelog – Latest Update (Demo Build)

Broken Crown Demo · build 22744496 · published

On SteamNotes only · this build shipped before we watched the app

Combat System Improvements

  • Improved combat logic with more reliable targeting behavior

  • Units now interact more consistently with enemies, workers, and structures during engagements

  • More stable combat state transitions across large battles

Defensive Structures System

  • Reworked defensive building structure (turrets & defenses)

  • Improved construction logic

  • Cleaner architecture for future defensive building expansions

Unit Control Improvements

  • Improved troop selection responsiveness

  • Better group movement handling

  • More consistent behavior during combat situations

  • Improved command reliability across large unit formations

AI Improvements

  • Enhanced enemy AI strategic priorities

  • Smarter production and expansion behavior

  • Improved reaction to battlefield conditions

  • Better tactical decision-making during matches

Victory / Defeat Conditions Fixes

  • Fixed several issues affecting match completion logic

  • More reliable victory and defeat triggers

Skirmish Stability Improvements

  • Improved faction ownership handling

  • More stable skirmish match initialization

  • Better scene bootstrap configuration

Performance & Runtime Optimizations

  • Optimized loading behavior

  • Improved resource handling

  • Runtime gameplay stability improvements

  • Multiple backend logic optimizations

General Fixes & Polish

  • UI fixes and improvements

  • Worker behavior refinements

  • Building interaction fixes

  • Various gameplay polish adjustments

More improvements are coming in the next updates.