FLOSS: Colorful developer support · published · build 22018312

New Feature:
• Records are now stored together with the seed
• You can choose a seed when starting a level — enter it manually or click on a seed used by one of the record holders
• Random seed on death is still available as an option
• The seed now affects enemy spawns on normal and endless levels, the state queue on the BossRush portal, and capture point spawns
Additional Changes:
• Leaderboard UI has been expanded with new logic: seed input field, random seed button, and a seed column in the records table
• Offline mode is now truly “quiet” — records are not sent to the server and leaderboards are not displayed
• Notifications have been redesigned and are now more universal
• Fixed the timer not stopping instantly upon level completion
• Optimized several server requests for faster response times
• The server has been rewritten from scratch — upgraded from a quick MVP to a proper, extensible production-ready backend
• And many smaller improvements