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10-Man IdleNewsPatch 1.5.10 Coming 2-10-2026
In-game event

Patch 1.5.10 Coming 2-10-2026

10-Man Idle · published 10 Feb 2026, 01:47 UTC

All newsPlayers around this dateRead on Steam

10-Man Idle - v1.5.10 Patch Notes

Bug Fixes, QoL & Stability

==================================

This update fixes achievement tracking bugs, improves click reliability, fixes missing offline guild XP, and adds quality-of-life improvements to crafting and the auction house. All changes are fully compatible with existing save files.

BUG FIXES

---------

Achievement Fixes - Already Installed

- Fixed "Getting Stronger" (level 10), "Seasoned Adventurer" (level 30), and "Maximum Power" (level 60) achievements not triggering. These achievements were missing an internal tracking key, making them impossible to earn.

- Fixed "First Sale" and "Auction Regular" achievements not tracking auction house sells. The sell-by-ID function used by the UI was not firing the achievement event.

- Added retroactive achievement scan on save load. If you already have characters past level 10, 30, or 60, those achievements will unlock automatically when you load your save.

Offline Progression

- Fixed offline dungeon and raid completions not granting guild experience. Players who left dungeons or raids running while offline were receiving character XP, gold, and loot, but zero guild XP. This meant no guild level-ups and no bank slot increases from offline play. Guild XP is now awarded matching the online formula (full XP on success, 1/4 on failure).

Click Reliability - Already Installed

- Added an additional layer of click detection resilience for players experiencing unresponsive UI. This targets edge cases with high-polling-rate mice, hybrid touch/mouse devices, and systems running through input emulation layers.

QUALITY OF LIFE

---------------

Auction House

- Added bulk sell buttons (Sell Common, Sell Uncommon, Sell Rare) to the Sell tab. Quickly sell all equipment of a chosen rarity with one click.

- Bulk sell includes a confirmation popup showing item count and total gold before selling.

- After selling, a results screen shows how many items were sold and gold earned.

- Added item tooltips on hover in the Gear buy tab and Sell tab showing equipment stats (slot, item level, Combat Power, price).

Crafting

- Added recipe filter buttons (All / W / A) to the crafting screen to filter recipes by weapons or armor.

Bank / Inventory

- Shields now appear under the W (Weapons) filter.

- Trinkets now appear under the A (Armor) filter.

Crafting Recipes

- Skinning Knife recipe now requires Light Leather instead of Rugged Leather.

SAVE COMPATIBILITY

------------------

This update is fully compatible with existing save files. No action is needed -- just update and play. Achievements you already qualified for will unlock automatically on load.

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