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Sector SpaceNewsVersion 0.5.6.5 - 2 January 2026
Game update

Version 0.5.6.5 - 2 January 2026

Sector Space · published 3 Jan 2026, 00:09 UTC

All newsPlayers around this dateRead on Steam
  • Added floaty text to fleet ship slots so original ship hull name can be seen easily.
  • Added repair sound for equipment repair kits.
  • Added random delay for fleet ship undocking.
  • Added small variation to docking and undocking sound and reduce volume for NPC docking sound.
  • Added weapon critical hit debuff effects to the descriptions of all weapons.
  • Character window will stay (be forced) on screen when using the expand button.
  • Cargo window buttons in fleet management tab will now flash red when a ship has overflowing cargo.
  • Doubled spawn rate of random encounters, chance of encounters depends on the sector region and condition state.
  • Drydock store button in fleet management tab now indicates if drydock doesn't exist at the current station.
  • Equipment window buttons in the fleet management tab will now flash red when a ship has damaged or destroyed gear.
  • Equipment Repair Kit VI extended to repairing T7 gear.
  • Fixed window display order issue again.
  • Fixed jump button and jump key working even when no jump drive installed.
  • Fixed window duplication issue, assigned default window layout to new player creation only.
  • Fixed issue where item information windows wouldn't close when clicking X unless in focus.
  • Fixed ship stats not updating immediately after repairing an in slot gear item.
  • Fixed ship stats not updating immediately after applying or removing modifiers from another ships selected in slot gear item.
  • Fixed issue where slot hover tip text would not update when item in slot changes.
  • Fixed item display window not updating damage text after refreshing the window with a repaired item.
  • Moved ship/drone/station sprite previewer into the item display window, item display text adjusted slightly to fit the previewer.
  • Merchant ships will now seek stations to trade with in some sectors, their spawn rate depends on the sector region and condition state.
  • Updated random encounter code, NPC naming and pilot flight mode now updates correctly.
  • Updated item damage modifier code, more efficient compilation during stats update call.
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Game update15 Sep 2026Version 0.6.0.4 - 15 Sept 2026Changed entity construction back-end to reduce possible state tearing, suspected to be responsible for sector content sometimes being displaced. · Changed engines Queue implementation, impacts DataQueue, typically 3.5x speed improvement and x4.0 reduced memory, now cache friendly. · Changed engines Stack implementation typically 12.0x speed improvement and x4.0 reduced memory, now cache friendl…Game update6 Sep 2026Version 0.6.0.3 - 5 Sept 2026Added more strings to localization class. · Changed buy-sell function to limit value returns to less than 100%, prevents generating infinite gains from exploiting item price swings. · Changed how item stat bonuses and modifiers are displayed on item information windows, bonuses and modifiers are also now displayed separately. · Changes to NPC drops 1: Player asset damage ratio scales slot drops…Game update4 Sep 2026Version 0.6.0.2 - 3 Sept 2026Added Alphabetic sorting order by default to the Type & Tier, Unit Volume, and Unit Quantity, sorting filter. · Changed "Recycled Items" message to "Disassembled Items" was inconsistent with changes. · Engine updated, changes to mouse input polling. · Fixed Disassemble All button processing items previously recycled as they were added to the same list it pulls from (unintended shallow recursion…