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Sector Space
News
Version 0.5.6.5 - 2 January 2026
Game update
Version 0.5.6.5 - 2 January 2026
Sector Space
· published
3 Jan 2026, 00:09 UTC
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Added floaty text to fleet ship slots so original ship hull name can be seen easily.
Added repair sound for equipment repair kits.
Added random delay for fleet ship undocking.
Added small variation to docking and undocking sound and reduce volume for NPC docking sound.
Added weapon critical hit debuff effects to the descriptions of all weapons.
Character window will stay (be forced) on screen when using the expand button.
Cargo window buttons in fleet management tab will now flash red when a ship has overflowing cargo.
Doubled spawn rate of random encounters, chance of encounters depends on the sector region and condition state.
Drydock store button in fleet management tab now indicates if drydock doesn't exist at the current station.
Equipment window buttons in the fleet management tab will now flash red when a ship has damaged or destroyed gear.
Equipment Repair Kit VI extended to repairing T7 gear.
Fixed window display order issue again.
Fixed jump button and jump key working even when no jump drive installed.
Fixed window duplication issue, assigned default window layout to new player creation only.
Fixed issue where item information windows wouldn't close when clicking X unless in focus.
Fixed ship stats not updating immediately after repairing an in slot gear item.
Fixed ship stats not updating immediately after applying or removing modifiers from another ships selected in slot gear item.
Fixed issue where slot hover tip text would not update when item in slot changes.
Fixed item display window not updating damage text after refreshing the window with a repaired item.
Moved ship/drone/station sprite previewer into the item display window, item display text adjusted slightly to fit the previewer.
Merchant ships will now seek stations to trade with in some sectors, their spawn rate depends on the sector region and condition state.
Updated random encounter code, NPC naming and pilot flight mode now updates correctly.
Updated item damage modifier code, more efficient compilation during stats update call.
More from Sector Space
Other announcements
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Game update
15 Sep 2026
Version 0.6.0.4 - 15 Sept 2026
Changed entity construction back-end to reduce possible state tearing, suspected to be responsible for sector content sometimes being displaced. · Changed engines Queue implementation, impacts DataQueue, typically 3.5x speed improvement and x4.0 reduced memory, now cache friendly. · Changed engines Stack implementation typically 12.0x speed improvement and x4.0 reduced memory, now cache friendl…
Game update
6 Sep 2026
Version 0.6.0.3 - 5 Sept 2026
Added more strings to localization class. · Changed buy-sell function to limit value returns to less than 100%, prevents generating infinite gains from exploiting item price swings. · Changed how item stat bonuses and modifiers are displayed on item information windows, bonuses and modifiers are also now displayed separately. · Changes to NPC drops 1: Player asset damage ratio scales slot drops…
Game update
4 Sep 2026
Version 0.6.0.2 - 3 Sept 2026
Added Alphabetic sorting order by default to the Type & Tier, Unit Volume, and Unit Quantity, sorting filter. · Changed "Recycled Items" message to "Disassembled Items" was inconsistent with changes. · Engine updated, changes to mouse input polling. · Fixed Disassemble All button processing items previously recycled as they were added to the same list it pulls from (unintended shallow recursion…